Okey, so I was kinda bummed out that my Cuttlas Black wasn't really great at stealth, so I was dicking around in Erkul calculator to figure out a good stealth ship. Now Freelancer Mis is probably the one I'd actually want, with a good balance between stealth and damage dealing capabilities.
𝓱𝓸𝔀𝓮𝓿𝓮𝓻
I also couldn't help but notice that Khartu-Al is has very low IR rating even without stealth components. With stealth components and couple ballistic cannons, it'd then start with 5244 IR, and even while manouvering and firing with overclocked weapons would only give off 975 EM.
Now, that 5244 IR, well, suppressing it gets rid of like 25%, right? Then if you wait 45 minutes you'll get rid of 2700, right? (I'm really unsure about that, just something I observed while playing around with the Cutlass Black)
So you'd already be looking at... 1233 IR. That's very, very low. In fact, it's so low that, do you actually need shields? I don't own Khartu-Al (yet) but I tested with another S1 ship, getting rid of the shields would save you 500-520 from the initial value (edit: when the initial value is 5622 due to having Civ-C-Grade shields instead of Stealth-As), so you'd get down to something like 1050 IR, while EM would be 720. Then if you're fighting a ship with S2 Radar, you should remain undetected at even 790m! Now, if it's a player they'd probably try to active ping you, but if you can take shots at 2km and they have a slight cooldown spamming active ping, couldn't you just move around without them ever actually achieving radar lock? Against NPCs, well, NPCs would probably just be totally dumbfounded and fly into an asteroid. Either that, or they'll cheat and somehow see you regardless.
Now, the problem with this is, this loadout does jack all damage and would be absolutely destroyed if spotted. (Though having shields wouldn't really change much, that's what, 1600 hp per shield face? Yeah, that's nothing). Like, okey, 2k DPS overclocked (which can be done and won't change detect distance), and it's ballistic damage so it does penetrate shields to an extent. And it'll be fine against smaller ships, probably quite deadly actually, however you probably won't be running VHRT group bounties. Since it has S4 weapons, you could swap in a distortion scattergun, but... that definitely broadcasts your location.
Anyhow... I guess what I was kind of going for here is, am I completely mistaken about how awesome stealth you can get on this ship? I mean, it's still 2 million aUEC to buy and I'm not *that* loaded in-game that I could buy both this and Freelancer MIS. Is there some distance where you'll always be radar locked regardless? Am I worng about that 45 min = 2700 IR thing? Haven't really tested out stealth that much, just thinking it'd be fun to give it a try.
𝓱𝓸𝔀𝓮𝓿𝓮𝓻
I also couldn't help but notice that Khartu-Al is has very low IR rating even without stealth components. With stealth components and couple ballistic cannons, it'd then start with 5244 IR, and even while manouvering and firing with overclocked weapons would only give off 975 EM.
Now, that 5244 IR, well, suppressing it gets rid of like 25%, right? Then if you wait 45 minutes you'll get rid of 2700, right? (I'm really unsure about that, just something I observed while playing around with the Cutlass Black)
So you'd already be looking at... 1233 IR. That's very, very low. In fact, it's so low that, do you actually need shields? I don't own Khartu-Al (yet) but I tested with another S1 ship, getting rid of the shields would save you 500-520 from the initial value (edit: when the initial value is 5622 due to having Civ-C-Grade shields instead of Stealth-As), so you'd get down to something like 1050 IR, while EM would be 720. Then if you're fighting a ship with S2 Radar, you should remain undetected at even 790m! Now, if it's a player they'd probably try to active ping you, but if you can take shots at 2km and they have a slight cooldown spamming active ping, couldn't you just move around without them ever actually achieving radar lock? Against NPCs, well, NPCs would probably just be totally dumbfounded and fly into an asteroid. Either that, or they'll cheat and somehow see you regardless.
Now, the problem with this is, this loadout does jack all damage and would be absolutely destroyed if spotted. (Though having shields wouldn't really change much, that's what, 1600 hp per shield face? Yeah, that's nothing). Like, okey, 2k DPS overclocked (which can be done and won't change detect distance), and it's ballistic damage so it does penetrate shields to an extent. And it'll be fine against smaller ships, probably quite deadly actually, however you probably won't be running VHRT group bounties. Since it has S4 weapons, you could swap in a distortion scattergun, but... that definitely broadcasts your location.
Anyhow... I guess what I was kind of going for here is, am I completely mistaken about how awesome stealth you can get on this ship? I mean, it's still 2 million aUEC to buy and I'm not *that* loaded in-game that I could buy both this and Freelancer MIS. Is there some distance where you'll always be radar locked regardless? Am I worng about that 45 min = 2700 IR thing? Haven't really tested out stealth that much, just thinking it'd be fun to give it a try.