This is adapted from a communication method we used on convoy patrol. It's purpose is to convey information quickly without/minimal comm chatter. Experience has shown that colors are more easily digested than words and numbers in stressful environments like combat. I didn't write down every wing's status; just Bomber Wing1 and Logistics. The others We can just imagine a similar setup, determined as the game dynamic reveals itself. All tiers of command benefit from this, as they can get a more developed picture of the battlefield at a glance. The LEADS report to their superiors, and so forth. Commanders don't have to digest every individual's status, which is why distributed command is so effective. This is my first online co-operative game; what do you think about adapting this real world communication method to a game? If someone knows how to app design, each individual would only need a readout of those below them, and their personal status, which would automatically report up the chain according to the tier structured in the app by command. for example
Green= good/100%. Yellow=75% Red= 50% Black = Urgent, 25%
(Example Only Big Picture) To the Right would be up chain information; status reports only.
To the LEFT would be new orders issued, or maybe notification to pursue new objective. Expand or collapse your command tree as needed.
Prince Humperdink
Much like in the other scenarios, the mission determines the information to report. This is too much for any one person to digest, and must be distributed. Miners would be concerned with their capacity, pockets of rich minerals, and possible contact. Reactionary forces can be called upon by the change of a color.
Captain Vizzini
Callimari Race Team
Such command structures are designed to quickly expand or contract for various situations, be it KIA, Change of command, or...you know when they gotta log off. I would like to see what you guys think of this, and if a tool could be implemented in game. I'm not sure that Discord will ever be able to handle our communication requirement effectively, let alone the banter.
I would like o reiterate that I don't foresee even something this simple being used unless the game supports a similar analogue for reporting in game, OR someone knows how to code up an app for the phone; but it is something to think about. Our hive mind shall conquer all. At this point I have exhausted my artistic computer knowledge; this is an example of what an app may look like, with each circle depicting the color status of the field. Green= good/100%. Yellow=75% Red= 50% Black = Urgent, 25%
Green= good/100%. Yellow=75% Red= 50% Black = Urgent, 25%
(Example Only Big Picture) To the Right would be up chain information; status reports only.
To the LEFT would be new orders issued, or maybe notification to pursue new objective. Expand or collapse your command tree as needed.
Prince Humperdink
Captain Vizzini
Captain Montoya Mission Complete, cleaning upHarbingers yadda
Retaliators yadda
Gladiators Yadda
Logistic Sector Fore: Reporting status: 50% / Engaged / We're good
Crucibles Work Load
Starfarers Work Load
Haulers Slow Down
Attached Escorts HELP! / Enemy Proximity
Starfarers Work Load
Haulers Slow Down
Attached Escorts HELP! / Enemy Proximity
Logistic Sector Aft: Reporting status: No load, Engaged, Send help soon
Crucibles Work Load
Starfarers Work Load
Haulers Slow Down
Attached Escorts HELP! / Enemy Proximity
Starfarers Work Load
Haulers Slow Down
Attached Escorts HELP! / Enemy Proximity
Ambulatory Occupado Reporting Status : Injured on board
Captain Montoya Mission Complete, cleaning up
Bomber Wing 1 Refill / Objective / Contact
NOTIFICATION FROM COMMAND! (Redeploy to 2nd wing to assist)
Retaliators yadda
Gladiators Yadda
Escort Fighters Yadda
Bomber Wing 2 Refill / Objective / Contact
Harbingers yadda
Retaliators yadda
Gladiators Yadda
Fighter SquadronRetaliators yadda
Gladiators Yadda
Escort Fighters Yadda
Interceptors
Dogfighters
Heavies
Gunships
Dogfighters
Heavies
Gunships
Recon
Much like in the other scenarios, the mission determines the information to report. This is too much for any one person to digest, and must be distributed. Miners would be concerned with their capacity, pockets of rich minerals, and possible contact. Reactionary forces can be called upon by the change of a color.
Captain Vizzini
Rear Deployment
Miner
Factories
Refineries
Reclaimers
Escort/ Fwd Observers
Shipping Scheduling
Refineries
Reclaimers
Escort/ Fwd Observers
Shipping Scheduling
Callimari Race Team
Circuits
Time Trials
Demolition Derby
Demolition Derby
Such command structures are designed to quickly expand or contract for various situations, be it KIA, Change of command, or...you know when they gotta log off. I would like to see what you guys think of this, and if a tool could be implemented in game. I'm not sure that Discord will ever be able to handle our communication requirement effectively, let alone the banter.
I would like o reiterate that I don't foresee even something this simple being used unless the game supports a similar analogue for reporting in game, OR someone knows how to code up an app for the phone; but it is something to think about. Our hive mind shall conquer all. At this point I have exhausted my artistic computer knowledge; this is an example of what an app may look like, with each circle depicting the color status of the field. Green= good/100%. Yellow=75% Red= 50% Black = Urgent, 25%
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