It is disappointing but I had the feeling they may very well happen even prior to it's launch. I was hearing way to much negativity and lack of content on top of it being a buggy mess. My one buddy literally couldn't continue past a part of the main quest or whatever due to it glitching on him and had to wait until a GM finally got around to it. Of course he could have dropped the quest but apparently it took a shit ton of stuff to get to that point and he would have to start from the beginning.
It is a sad state of affairs for MMO's even those that are supposed to be triple A titles like these. It is why I adopted the strategy of waiting at least 6 months to play any new one's (Besides SC of course). I know it will put me behind the curve of players who were in from the start but I feel it gives me a good deal of insight to the game. It allows time for content to come out, show that developers are dedicated, see if the game is any good and see if it is on the path to f2p or not. Been burned in the past with that bs and it is so disappointing. Honestly at this time the only recent triple A MMO I respect is FF:XIV. When first released it was a shit show, Square took it down completely because players were pissed about it. Proceeded to get new developers, fix it up and add a bunch of shit and in my opinion release a far better game that has only been growing in popularity. These days it's like a mad cash grab for a shit game on everyone's hype then when the bitching reaches max level give a big fuck you to the players by making it F2P as an excuse not to fix it. This trend is so damn sickening and I only see it continuing down the line.
To be fair though some do F2P right like Rift but most end up being turds with every damn thing locked in the game unless you buy shit.