Exploring the Unknown - Ship Talk #1

Which of these exploration ships do you see yourself using or crewing most?

  • 315P

    Votes: 6 23.1%
  • Freelancer DUR

    Votes: 11 42.3%
  • Constellation Aquila

    Votes: 9 34.6%
  • Carrack

    Votes: 13 50.0%

  • Total voters
    26

Black Sunder

Rock Raiders
Officer
Jun 19, 2014
8,270
26,834
3,045
RSI Handle
Black_Sunder
Planning to update this Saturday with more info and stat pics. This is first pass.

Trying something new here to see if it'll work. Right now we have a good set of ships that are flyable. We have others that are in the Hangar and almost ready to go while we have even more in concept or design. All of these ships have vital roles in our org's rise to the top but today lets talk about one of the most anticipated aspects of Star Citizen and how it relates to ships and our own success. That is exploration.

Currently there are 7 ships designated as exploration focused and they are the Aurora ES and LX, Mustang Beta, 315P, Freelancer DUR, Constellation Aquila and the Carrack. I want to focus on the top 4 here as the most likely candidates we will use to explore the galaxy. The reason I disregard the first 3 is because I believe the 315P beats them all in capability just out of the box.

My thoughts on the ships:

315P - This ship only seats 1 TEST pilot but that’s all we need. I believe the 315P will turn into a cheap disposable ship to 'thread the needle' as it were when we find a jump point before the larger ships try navigating them. the 315P will also make a good ship to send on solo assignments around the area we are currently focusing on and outfitted with different equipment each a team of these may be able to swarm an area to get a soft initial read. Overall it will be a ship the solo person can use at any time and not have much to lose regardless of upgrades that have been added to it. I also see the 315P being good for asteroid field survey work due to size and maneuverability.

Freelancer DUR - A large step up from the 315P. The DUR(lol) allows 2 people to hop in and start exploring. Features an expanded fuel tank for long range flights and some actual cargo space. Though it doesn't have the tractor beam the of the 315p it can compensate in having stronger shields and weapons making it less vulnerable. The DUR's increased size will allow for more customization options leading to a better explorer over the 315P. I see the DUR being the concrete foundation of any exploration scout force we send out primarily because of manpower and cost. The DUR will be cheap enough that a loss won't be too big but has enough scanning power to find some interesting things for the Aquila and Carrack to take a closer look.

Constellation Aquila - Much larger, more weapons, better shield and better equipment the Aquila will serve us well. I see the Aquila as being a something of a command and control ship for an exploration scout force. The Aquila is certainly capable as an explorer no doubt but they will almost certainly be fewer in number in most ops as opposed to 315Ps and DURs. Again this comes down to cost and manpower. If a 315P or DUR finds something but can't lock onto it then it would be natural for the Aquila to step up to take that on while the other ship is reassigned to another area to find more things. The ship itself will be the first exploration ship with a large crew and will be useful for training in other more specialized crew positions. The Aquila seems to occupy this awkward spot between a lower end but certainly capable exploration ship(DUR) and an even more advanced and fully dedicated exploration ship(Carrack) which is why I would label it as a command ship for an exploration force while remaining more capable than a DUR in some situations.

Carrack - The big daddy explorer. The silent cartographer that makes engine noise. The final level. The most advanced explorer at our disposal and will be used on the largest ops to sweep entire swaths of space to discover what we want. The Carrack will function as our most specialized explorer capable of handling anything from large to small. Physically large it will have the most upgrade potential of any exploration ship. The spec page states a dedicated computer for jump charting which may make the Carrack the go-to for charting the most complex jump points. The Carrack also features a dedicated mapping sensor suite making it a great candidate for asteroid field mapping along with any number of other points of interest. Manpower I see is the only large drawback at 5 crew members it may just be better to take a Carrack over an Aquila every time but that is a question to be answered in game. This will probably be THE primary ship to be on when we explore what we want to call our home base.

So there we have it, the top 4 exploration ships. Exploration will play a critical role in any endeavor we attempt in Star Citizen. No doubt there are just as many riches waiting to be found as there were in Eve Online exploration. For those of you unfamiliar with Eve, exploration was the only way to acquire the higher tier modules you could fit to your ship by looting destroyed officer and named npc pirate wrecks. It was also the only want to acquire other higher tier items and essential industry items for invention and Tech 2 manufacturing. If we want to acquire the same sort of things on the fringe as Chris has hinted at being exclusive to the uncharted and lawless space then we'll need these ships front and center.


Discuss away. What do YOU think will be the most useful exploration ship? What roles do you see each fulfilling? I'm going to try and do something like this once a week, theorycraft a bit(not as good as NKato unfortunately) and see what everyone thinks so we can be better prepared for the verse and our eventual rise to greatness.
 
Last edited:

SPRNinja

Space Marshal
Donor
Oct 20, 2014
698
1,576
2,510
RSI Handle
SPRNinja
I like the way you have put this, i like the idea of a carrack or aquila having a bunch of 315's and a few DURs supporting it, operating as an "exploration squadron" that we could have a few of if that makes sense?

we use a carrack as a mobile exploration base, it then sends out DUR's, LX's 325's etc to explore potential areas for us to make beer factories
 

Black Sunder

Rock Raiders
Officer
Jun 19, 2014
8,270
26,834
3,045
RSI Handle
Black_Sunder
Me likes. Do one on the fighters!
I plan to do the next one(if people like this one) on our beloved Aurora next since it has several variants. I was floating this on the exploration ships because of their importance and see if people were interested in talking about them. I myself have a Carrack so I'll be doing some exploring among other things.
 
Last edited:

WarrenPeace

Space Marshal
Jul 17, 2014
4,209
8,451
2,920
RSI Handle
Shortspark
I'm digging it. I'm also expecting the Carrack to have the best endurance of the listed vessels, so it'll be the tool of choice for extended operations. Arguably, we could use a few other support ships and have a permanent floating exploration fleet. Starfarer for fuel concerns, maybe a Crucible for any repairs that are needed, squeeze a hospital or medbay somewhere in there, and you have a fleet that could choose not to come in to base for months at a time, potentially.
 

Black Sunder

Rock Raiders
Officer
Jun 19, 2014
8,270
26,834
3,045
RSI Handle
Black_Sunder
Good job on this write up Black Sunder !
I admit I wrote this as stream of consciousness so there isn't much there to go off of besides my general feelings on each ship and how they will perform. I'll try to edit it and make it more clear this weekend along with some pictures. In the meantime I leave you all with this song because space is filled with danger and we'll be right there in it all:

 

Liquor_and_ores

Space Marshal
Jun 22, 2014
745
1,007
2,500
RSI Handle
Liquor_and_Ores
For me personally , its ether the freelancer DUR or the Carrack, if the old jump point is correct, the Dur is the largest that small jump points can fit, while the Aquila would have to use the larger jump points that the Carrack would be better suited for scanning/ finding

( all info based on half ass reading and a rum mulled brain)


* EDIT looks like the freelancer DUR will use medium Jumppoints, not the small ones after all

 
Last edited:
  • Like
Reactions: Farasalt

thanatos73

Space Marshal
Nov 21, 2014
1,376
1,412
2,510
RSI Handle
thanatos1973
I am seriously considering trading my Cutlass Red for a DUR, but after the PU drops, it might be easier to refit the Cutlass. And who, besides TEST, is going to want their ambulance showing up smelling like booze, with a TEST logo on it?
 

Jhonon1

Space Marshal
Mar 1, 2015
203
241
1,760
RSI Handle
Jhon-On
I will probably be relying heavily on the Explorers to find me things, but as in EVE I'll try my hand at it.

God was it glorious to sit outside a POS whose titan I had just probed down, but the assassin fleet failed to mobilize fast enough and she got away.
Hopefully such effective stealth options will be available in the PU
 

maynard

Space Marshal
May 20, 2014
5,148
20,430
2,995
RSI Handle
mgk
I want to be part of a large crew that parties hearty when the discoveries are few and far between
 

HID45

Commander
Feb 13, 2015
94
53
100
RSI Handle
HID45
There's also 4 variants of Freelancer. Future topic maybe?

I'm having hard time to decide what to do with my hangar (guess I have 1-2 years to decide, luckily...). I have 5 ships, of which 4 are fighters in some meaning of the word plus an Aurora. And the thing is, I don't like dogfighting all that much. Will do some melting at some point, but I don't know what to get.

DUR seems like solid ship. Exploring could be fun, it was on Elite. But I have the MIS. Not sure about having 2 'Lancers. Red has nice versatility (ambulance, smuggling, dropship, pirate), could go for that. Or should I get the Taurus instead for personal money maker? Maybe Starfarer? I like the low crew count and being space service station might be fun for a while. Needs escorts in most cases, I think.
 

thanatos73

Space Marshal
Nov 21, 2014
1,376
1,412
2,510
RSI Handle
thanatos1973
I'm to indecisive, I just melted my Red for a Freelancer, which will get upgraded to a DUR later. Exploring is what I plan on doing in the PU, with a little pirate hunting/escort and cargo hauling for extra credits.
 

Feral Oxide

Grand Admiral
Mar 13, 2015
268
204
1,350
RSI Handle
FeralOxide
I add a .5 vote to the dur as I want that to be my second ship after my 315p.
Or maybe you could subtract .25788 from the others.
But really, it'll depend on how big each ships beer fridge is and does it have a really good sound system to keep on rockin in the new world.
 

Space Monkey

Vice Admiral
Donor
Feb 21, 2015
636
809
500
RSI Handle
FlyingSpaceMonkey
One aspect of the DUR which will probably get me into one eventually is that it is the largest exploration ship that will fit in the smallest jump points. I'm looking forward in PU at a small stint as a cargo hauler with my LN and getting one of these as soon as I can.
Plus, RSI says it's a 2 person crew but I clearly saw 5 crew positions making this ship extremely versatile. I'm sure things will change until PU but...

I like.
 

Liquor_and_ores

Space Marshal
Jun 22, 2014
745
1,007
2,500
RSI Handle
Liquor_and_Ores
One aspect of the DUR which will probably get me into one eventually is that it is the largest exploration ship that will fit in the smallest jump points. I'm looking forward in PU at a small stint as a cargo hauler with my LN and getting one of these as soon as I can.
Plus, RSI says it's a 2 person crew but I clearly saw 5 crew positions making this ship extremely versatile. I'm sure things will change until PU but...

I like.

 
Forgot your password?