hehe....maynardHehe....Maynard has 16-bits.
Strange tangent, but I was once watching a documentary about programmers from the 8/16 bit era and they were talking about how they had to do all sorts of crazy things with code to fit their games onto those roms. And how once they got really good at it they could fake things to make it look even better and have more gameplay. It was pretty interesting. It explains why later era Nintendo games look so much better and almost seem like a different generation of system than the very first and basic games.it's not how many bits you have
it's what you do with them
How it almost makes programmers of today seem lazy by comparison since they're not constrained by file size when you can have games that are 50+ GB.