I mentioned in my video that the exterior lighting was a bit bright.
It was mentioned in the monthly report:
Lighting
The Lighting Team was split between supporting the Alpha 3.6 release and creating new content. For Alpha 3.6, they updated legacy locations with fresh lighting, optimization, and polish, with the underground facilities, Port Olisar, and Levski all getting attention.
New content included lighting the utilitarian space station exteriors and planetary junk site locations. At the same time, they began prototyping lighting for dark and ambient caves along with the bright and functional hi-tech hangars.
It was mentioned in the monthly report:
Lighting
The Lighting Team was split between supporting the Alpha 3.6 release and creating new content. For Alpha 3.6, they updated legacy locations with fresh lighting, optimization, and polish, with the underground facilities, Port Olisar, and Levski all getting attention.
New content included lighting the utilitarian space station exteriors and planetary junk site locations. At the same time, they began prototyping lighting for dark and ambient caves along with the bright and functional hi-tech hangars.