What is it? Does it relate to life support? If you're hauling peeps in EVA suits, can you ignore those limits?
Then let's make shit up!Don't know as CIG hasn't told us yet.
This was something that I was thinking too. Max crew could simply mean how many "duty stations" are available in said ship that can be manned by an NPC or player. LET THE WILD SPECULATION PROCEED!Thing is, max crew is misleading. For instance the Freelancer DUR is a max crew of 2 people, yet it has seats for pilot, co-pilot, plus two others (repair and turret?)
I believe that we are overthinking it a bit when we are dealing with small numbers like this. As far as CIG has said, if it fits, it ships. The inside of the ship has air, the outside doesnt. It would probably be pretty difficult to build in an oxygen consumption system that tracks each individual's usage in a pressurized environment. They will probably take the easy approach and not try to calculate all that crazyness. That way they can shrug that consideration off by saying "Future science is really good at oxygen production" Then again, they have surprised me in the past....Someone made a nice observation in a vid I saw the other day, that ideally you might want 3 crew in a Sentinel, if you want to run the top gun and do EM Warfare stuff both at once. While I am accustomed to thinking of it as a two person ship, there are instances where you might like three crew aboard. And what happens with the Hoplite, that it can suddenly take 6 more folks? Is that all from added life support and could you avoid that for short periods if everyone wore EVA suits? Certainly you could have 6 players stand in any of the other variants.