While it's certainly a possibility, the hangar bay is an awkward position for a Ballista to be in. Not only is it sort of time consuming to get a ballista up there, I'm fairly sure the firing arc is a bit unfortunate as well, and pointed in a rather untenable direction.Honorable Mention: I am still fascinated by the possibilities of the Carrack with 2 Ballista's added. One sitting atop the hangar bay, and one slid half way into the vehicle bay gives 4X Hellion VII torps is 400k+ alpha strike damage, plus 4X4 Scimitar V is 150k+ on each of 4 strikes. If when modules come onboard they are open and will allow the Carack to fire Balistas out port and starboard cargo pods, double all that again. The Carrack is a wonderful ride all but its lack of firepower, so adding just 2 Ballistas seems way more than enough to me to make it home. I don't think enough players appreciate what the firepower of 2 Ballistas really brings to the game, so sum up and just call this an Idris killer. The Carrack is blazing fast, maneuverable, has incredible range, drones, medbay, crypto-lab with holo-display, engineering repair shop, double bridge decks, and sensors galore. All it really lacks is missiles, and 4S7 + 16S5 is shocking firepower.
Think it'd be much easier with 890J with that hangar bay elevator allowing for two to three ballistas to fire with very little restraint. (Though getting them up there is just as cumbersome)
Liberator wouldn't be bad either.
Well. Now I'm exited for Liberator as well. And 890J. And Carrack.