It is in the part 3 of the q&a, there were 3 separate q&a links. What you mention is in the part 1. Here I also add "small ships" because it is the size allowed by hangar (up to Cutlass).
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Quote :
The Hope-class Endeavor opens up an entirely new range of possibilities for the aspiring healer. As previously noted, Endeavors with an attached Medical Bay may serve as respawn points for players that have died, and the associated Hangar Bay allows those players to – for a price premium – have one of their existing ships or a new purchase delivered quickly so that they can get right back into the action.
and further after :
Can you go into more detail on the respawn mechanic for the Medical Bay? Can you deny enemies from spawning in your bay? How fast will replacement ships normally be delivered? How fast do you estimate expedited delivery to take?
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Expedited ships will arrive very quickly, as sitting on another player’s ship for an extended period of time wouldn’t be particularly fun, and the longer that you remain the more likely that the pilot might decide to leave the area, which would defeat the entire purpose of selecting them as a spawn point in the first place.
One thing to keep in mind, however, is that even this “abbreviated” respawn mechanic will not allow you to immediately get back to where you were. Upon respawning you’ll have to navigate to the Hangar Bay’s waiting room, request a ship – and there might be others in front of you, wait for the ship to arrive, traverse to it, board it, exit the Hangar Bay, and navigate back to your desired destination.