Hello testies,
Having some spare time I want to make a new app to learn new things (programming wise). First I need some answers for my research.
1. How Finale is the data from here https://robertsspaceindustries.com/starmap/
2. There are 3 kinds of Jump tunnels (based on ship size), from what I've read there will be some new ones discovered by the players, but there will not be permanent right?
3. I couldn't find a correlation between all the ships and their size (respectivelly what ships can go trough what tunnel size)
4. What is the most comprehensive list of settlements (I mean cities, space stations, basic any named place that a player would want to go to).
5. Is known what ships will have QDrive? I need to calculate the time will take between 2 jump-points of a system.
6. Where can I find official statements on fuel? I guess is all here but just asking http://www.scqa.info/?keywords=fuel
What I want to do different from the official Starmap (probably the Mobiglass starmap will be better, but is more a learning project for me so is ok).
* find direct settlements (you can search for a location like a Bar, it will auto select the planet)
* add route settings (minimum threat level a system could have)
* black list systems (avoid at max cost)
* preferred systems (try to get trough here, even if ads a little more fuel/time)
* waypoints via (longer voyages)
* add your ships (avg fuel consumption, avg operation costs, max length voyage with 1 full tank)
* avg landing fees/NPC cost per trip
* final result will be: aprox time, aprox fuel consumtion, aprox trip cost
I can do the programming part, I search for voluteers on GFX and data input/tester.
Having some spare time I want to make a new app to learn new things (programming wise). First I need some answers for my research.
1. How Finale is the data from here https://robertsspaceindustries.com/starmap/
2. There are 3 kinds of Jump tunnels (based on ship size), from what I've read there will be some new ones discovered by the players, but there will not be permanent right?
3. I couldn't find a correlation between all the ships and their size (respectivelly what ships can go trough what tunnel size)
4. What is the most comprehensive list of settlements (I mean cities, space stations, basic any named place that a player would want to go to).
5. Is known what ships will have QDrive? I need to calculate the time will take between 2 jump-points of a system.
6. Where can I find official statements on fuel? I guess is all here but just asking http://www.scqa.info/?keywords=fuel
What I want to do different from the official Starmap (probably the Mobiglass starmap will be better, but is more a learning project for me so is ok).
* find direct settlements (you can search for a location like a Bar, it will auto select the planet)
* add route settings (minimum threat level a system could have)
* black list systems (avoid at max cost)
* preferred systems (try to get trough here, even if ads a little more fuel/time)
* waypoints via (longer voyages)
* add your ships (avg fuel consumption, avg operation costs, max length voyage with 1 full tank)
* avg landing fees/NPC cost per trip
* final result will be: aprox time, aprox fuel consumtion, aprox trip cost
I can do the programming part, I search for voluteers on GFX and data input/tester.
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