Patch 1.1.1. Announced, then Unannounced:

CaptainRichard

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ThomSirveaux

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https://forums.robertsspaceindustries.com/discussion/249391/1-1-0-now-on-public-test-universe

Well, it was announced, then the post got pulled. Guess it was put up too soon.

Major Notes:

1. Gladiator flyable.
2. Gladiator & Super Hornet turret gunner seats to be functional.
3. Sledge II getting nerfed.

That is all I remember off the top of my head.

EDIT: I meant PTU 1.1.1, not the full on patch.
Hmmm, if only I hadn't melted my Gladiator... for a Vanguard... Wait, I'm cool. I have a Vanguard :D
 
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TheZekk

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Turrets! I thought I remembered them saying multi-crew lobbies were in the works
 

UnderSc0re

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I hope 1.1.1 has some sort of multiplayer lag fix. Some days its like playing in a flip book, not so good for racing and hitting that shortcut after checkpoint 2 on Old Vandurval. Before the patch or surge of new players spectrum matches were just as smooth as drone sim for me.
 

SamDaMan

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Good morning all,

We’ve pushed a test build of 1.1.1 to the Public Test Universe this morning.

We'll have further patch notes later this week, but headliners are:

  • Gladiator is Flight Ready!
  • Gunner Seat Functionality for both the Gladiator and the Super Hornet
  • Sledge II game balancing
  • REC adjustments
  • Various bug fixes, including for the first of many client optimizations, assorted fixes for client crashes, and updates to improve multiplayer stability (though we still have some outstanding items to work on)
As soon as we feel 1.1.1 on PTU is stable, we’ll be pushing it out 1.1.1 to the Live Service (as early as tomorrow, but we’ll notify you here with further updates).

This was up for a few min before they took it down
 

WarrenPeace

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Gladiator is flight ready? My body is flight ready.
 
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UnderSc0re

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I was just standing there and this happened. Silly PTU.

 
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