Proposed Test Planned Event Schedule

Rabbah

Rear Admiral
Aug 13, 2019
2
10
375
RSI Handle
RabbahHagri
Planned Op Event

In the past, a huge time sink has waiting for everyone to come from the far flung, then buy weapons armor or what ever they are missing. Hopefully, having a roadmap for planned ops with a timeline, that is adhered to, will streamline the flow and help everyone get used to moving with a purpose. Please take a look and provide feedback.

Pick a start time (denoted below by 'XX'). Allow 30 minutes prior the start time for preparation, ALL preparation. If you're not ready at start time, you will miss out on round 1 or get in as best you can.

The basic premise is to split into 2 teams, one assault, and one defend. The defend team will setup the target at the location selected for the op. The job of the assault team will be to attack the target and achieve the objective.

Your Kit Should Include:
•See thread here: for complete run down
• Your armor
○ One Yellow and Black Set
○ One all Black Set
• Multiples of whichever personal weapon you like
○ Multiples because each time you die, and you will die, you loose the weapon you're carrying
• Plenty of Medi-Pens

Roles
• Op Honcho
○ Schedule Op
○ Publish date and start time
○ Set and communicates objective for Op
○ Forms the party
○ Launches the party ON TIME
○ Provides the Op briefing
§ Is the sole voice during the briefing
○ Divides Test into Squads
○ Selects Squad Leads

• Squad Leads
○ Designates transport
○ Organizes load and ON TIME departure
○ Sets the strategy for team during op

• Squad Members
○ Be ON TIME
○ Get your kit BEFORE the op
○ Be at start menu ON TIME
○ Listen and follow
○ Focus on the op


Schedule is as follows:
• XX15 - Muster at Main Menu - All
○ Assemble Party - Op Honcho
• XX30 - Party Launch - Op Honcho
○ If you miss the initial launch you will have to do your best to get in on your own
○ Get weapons and gear up if needed - ALL
• XX45 - Op Honcho Briefing
○ Teams Identified - Op Honcho
○ Split Party into teams
§ Defend Squad
§ Call and Board Ships
§ Defend Squad to leave at XX00
□ If you're not ready and onboard your ship, you will be switched to Assault Squad
□ Doors close at XX55
§ All ships depart at XX00
□ Arrive and deploy around designated area
§ Assault Squad
§ Call and Board Ships
§ Assault Squad to Remain at PO until XX15
§ Locate and attach target
§ Achieve Objective
 

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