Hello fellow Testies,
I am making this discussion thread in hopes of getting some of your opinions about the ongoing development of Star Citizen and Squadron 42.
Now, while I have been "watching" development since about 2012-ish. I haven't always been present, so i've missed some chunks of updates along the development cycle.
My point is that I don't have a full perspective of how much CiG have improved and sped up development of the game(s) initial announcement and I'd like to hear from people who have been here awhile.
I've heard countless people joke that the game wont be released for another 10 or 20 years and that their kids will inherit their fleet.
Has the speed of development sped up or slowed down in the last couple years? Last couple months?
Considering the current pace of development (frequency of updates), what do you think would be a realistic timeline to completion?
What are your Hopes/Expectations about the timeline?
How long is too long? Will players continue to be loyal to the project or will CiG eventually run out of backers? Why or why not?
Suffice to say, CiG is years ahead of the curve with the way they decided to design Star Citizen, HOWEVER, that doesn't mean that other developers can't catch up.
How long until a MAJOR game developer decide to design a similar product for mainstream audiences AND considering how much the gaming industry has grown in the last couple years they could very well have more than enough resources to do it without crowdfunding. How long until we see "viable" Clones of Star Citizen?
In my personal Opinion, with how many features and gameplay loops are planned, we could see another decade go by without a full feature release of the Persistent Universe.
I just wanted to add here at the end that I am in no way upset with CiG over the pace of progress and I'm not trying to rant about it, I really just want everyone's opinions and try to fill in the gaps in my own knowledge.
I am making this discussion thread in hopes of getting some of your opinions about the ongoing development of Star Citizen and Squadron 42.
Now, while I have been "watching" development since about 2012-ish. I haven't always been present, so i've missed some chunks of updates along the development cycle.
My point is that I don't have a full perspective of how much CiG have improved and sped up development of the game(s) initial announcement and I'd like to hear from people who have been here awhile.
I've heard countless people joke that the game wont be released for another 10 or 20 years and that their kids will inherit their fleet.
Has the speed of development sped up or slowed down in the last couple years? Last couple months?
Considering the current pace of development (frequency of updates), what do you think would be a realistic timeline to completion?
What are your Hopes/Expectations about the timeline?
How long is too long? Will players continue to be loyal to the project or will CiG eventually run out of backers? Why or why not?
Suffice to say, CiG is years ahead of the curve with the way they decided to design Star Citizen, HOWEVER, that doesn't mean that other developers can't catch up.
How long until a MAJOR game developer decide to design a similar product for mainstream audiences AND considering how much the gaming industry has grown in the last couple years they could very well have more than enough resources to do it without crowdfunding. How long until we see "viable" Clones of Star Citizen?
In my personal Opinion, with how many features and gameplay loops are planned, we could see another decade go by without a full feature release of the Persistent Universe.
I just wanted to add here at the end that I am in no way upset with CiG over the pace of progress and I'm not trying to rant about it, I really just want everyone's opinions and try to fill in the gaps in my own knowledge.