Star Citizen Booze Update from the Devs:

CaptainRichard

Stream Meister
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Sep 29, 2014
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CaptainRichard

From the November Monthly Report BHVR Section:

"Now I need to take a moment and be serious, because booze is a serious matter. A nefarious bug got through to the release build which caused the spirits in the liquor cabinet hangar flair object to lose their alcoholic content! But no worries! Booze and partying will prevail. We’ve fix the bug and refined our pipeline and QA model to prevent this happening ever again. We were the first to be disappointed by the missing feature. The next patch should fix the liquor cabinet and you’ll be able to get virtually drunk :D. Don’t drink and fly!"

Rest assured, TESTaholics, you will be able to get shitfaced in-game.
 
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maynard

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May 20, 2014
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mgk
blood alcohol level as a part of the physics engine, we're fucked
 

WarrenPeace

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Jul 17, 2014
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Shortspark
If I have to fly through two layer of alcoholic inebriation, I might be in trouble.
 

Huegpaynis

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May 28, 2014
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Huegpaynis
I will collect them all, stuff them in my retaliator's bomb bay, and rain them from the skies over terra.
 
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