So, with Scorpius we were reminded that other heavy fighters are going to get a balance pass. With 8 S3 weapons the Scorp has raised the bar and the Vanguard should see some sort of enhancement. Note that when they added missiles to the Cutty the Vanguard got no balance pass. When the Vanguard got its speed nerfed that was bad news. When the Valkyrie got cargo grav plates added we were jealous. Now the fantastical DPS of the Scorp is really screaming the Vanguard needs some tweaks. What should they be?
Open disclosure here, I'm a huge Vanguard enthusiast despite I do not like the way it looks.
First thing I would change: the turret needs to be 4 S2 guns. As is now, no one wants to sit that seat and why should they? It doesn't bring enough to the table. If we can get two more S2s on there, it will still have less range than the Cutty, Hurricane, and Scorp, but we can at least get players to sit REO. Right now, no one wants to fly that seat despite what CIG says they want.
Second thing I think the Vanguard needs is two SCU cargo grav plates. It's the only ship its size with no cargo ability and two plates is not asking much. That would be enough to move grav bikes without them wrecking the interior, or keep a couple crates of grenades, guns and ammo aboard.
Third thing is those fantastic engines. They are BIG. Just the engines are larger than most small fighters, and heavier too. If you're gonna fly that large a target there should be more benefit. I am in favor of splitting the benefit of such huge engines in three ways: better range, higher speed and lower IR. If they extended the range by another 20%, put the SCM back near what it was in the past, and knocked the IR down by 3k, that would seem justification enough to me that the ship is as easy to hit as it is. Lowering the IR from 11k to 8k makes it about in line with small fighters, but if those huge engines are part thruster shroud, then it ought to have a much smaller IR sig than would otherwise. The F22 is designed this way, with lots of shroud that makes it IR stealthy.
Lastly, I think CIG needs to make good on the brochure that still says the Vanguard has the fastest missile lock time of any ship. Right now there is no differene as the lock times are all a function of the missiles. If they knocked 0.3 seconds off Vanguard lock time we'd at least feel they made an effort.
Oddly, I don't think they need to touch the nose guns. That is what comes first to mind with Scorp, but CIG obviously wants to make the Scorp the DPS champ. So lets leave that alone.
Will CIG even care what we think? Probably not but hey, I can't sleep.
Thoughts?
Open disclosure here, I'm a huge Vanguard enthusiast despite I do not like the way it looks.
First thing I would change: the turret needs to be 4 S2 guns. As is now, no one wants to sit that seat and why should they? It doesn't bring enough to the table. If we can get two more S2s on there, it will still have less range than the Cutty, Hurricane, and Scorp, but we can at least get players to sit REO. Right now, no one wants to fly that seat despite what CIG says they want.
Second thing I think the Vanguard needs is two SCU cargo grav plates. It's the only ship its size with no cargo ability and two plates is not asking much. That would be enough to move grav bikes without them wrecking the interior, or keep a couple crates of grenades, guns and ammo aboard.
Third thing is those fantastic engines. They are BIG. Just the engines are larger than most small fighters, and heavier too. If you're gonna fly that large a target there should be more benefit. I am in favor of splitting the benefit of such huge engines in three ways: better range, higher speed and lower IR. If they extended the range by another 20%, put the SCM back near what it was in the past, and knocked the IR down by 3k, that would seem justification enough to me that the ship is as easy to hit as it is. Lowering the IR from 11k to 8k makes it about in line with small fighters, but if those huge engines are part thruster shroud, then it ought to have a much smaller IR sig than would otherwise. The F22 is designed this way, with lots of shroud that makes it IR stealthy.
Lastly, I think CIG needs to make good on the brochure that still says the Vanguard has the fastest missile lock time of any ship. Right now there is no differene as the lock times are all a function of the missiles. If they knocked 0.3 seconds off Vanguard lock time we'd at least feel they made an effort.
Oddly, I don't think they need to touch the nose guns. That is what comes first to mind with Scorp, but CIG obviously wants to make the Scorp the DPS champ. So lets leave that alone.
Will CIG even care what we think? Probably not but hey, I can't sleep.
Thoughts?
Last edited: