Zeus vs. Cutlass

Ayeteeone

Space Marshal
Donor
Oct 22, 2018
660
2,584
2,500
RSI Handle
Ayeteeone
Well, to me the big question is if they work wether the "victim" has a crimestat or not.
Because there are weiiiird, creepy people out there with rather distasteful fetishes.
And some things they do "just for fun" or "roleplaying" are a bit questionable.
So if we get game mechanics for locking people up I don't just test them based on their use but on their possible abuse.

But I agree, even CIG probably is still up in the air about how to implement Bounty Hunting for good.
They better get their nickers straight though after selling that many Bounty Hunter ships already.
It's not like they don't know exactly what we're all fantazising about...

View attachment 26092
This exact situation has been talked about, and what @Richard Bong shared was their thoughts at the time. A captured player would be replaced by an NPC for the player to turn in, and instead of being stuck in the pod would wake up in prison. For less-than-legal actions such as kidnapping they did not lay out a good answer, other than an intent to prevent trolling. If the capture is mission-driven then either side of the law could use the same mechanic; the detainee could wake up in a jail cell or a Rancor pit.

But for captures which are players trolling other players, that's not clear at all and needs to be handled very carefully to prevent people from walking away from the game. Nothing is a faster buzzkill than having your gameplay time taken away from you by someone being an asshole.
 
Last edited:
Forgot your password?