As Cracker points out I see Piracy as a grey area for us as well. If we assume that all players that are part of an org will be shown as part of that org in the game, then any piracy activity would need to take into account any alliances or truces our org has in place with other orgs. The way I see it, if we do have a piracy division, it's going to end up being fairly limited on who they can steal from. If we build a separate org for this purpose it won't take long for people to figure out they are an arm of TEST. I can see a war starting with another org because we pirated the wrong ship.
That being said, I am not opposed to a Piracy division, with the right regulations in place it can work. I just wanted to highlight some concerns.
That being said, I am not opposed to a Piracy division, with the right regulations in place it can work. I just wanted to highlight some concerns.