Following to last weeks ATV 3.7, this weeks episode is around and by the German team, yay! Home, sweet home ;)
This week, we go out to our Frankfurt Studio, where Brian Chambers updates us on the studio's progress and we get a complete look at the Vision Stabilization system from Ivo Herzeg himself.
01:19 - Studio Update
01:47 - David Sibbe presents current work on weapons. He explains, that the weapons layout and stats can change until start of Star Marine.
03:15 - some information of the level designers. Ben explains his development on the modular satellite system, with which the SC KI can build satellites on a quasi procedural basis. At minute 06:09, Tobias explains a similar system which is mentioned for creating buildings, dungeons and further locations on planets. While I understand this strategy of creating modular systems, I'm a little bit afraid that it could end like another boring Oblivion-like experience. On the other hand I'm convinced that CR won't let that happen.
09:24 - Community Update with Tyler Witkin
12:04 - Behind the Scenes: Vision Stabilization. Wow, German dude trying to speak english language :confused::eek: Hard to listen, even for me. But nevertheless interesting stuff to know. Especially the bird-solution is pretty stunning :) 18:33 Heresy! Mutiny! :eek::eek::eek: 19:33 gives a pretty good idea of Star Marine, including physics and ragdoll effects.
MVP: https://robertsspaceindustries.com/community/citizen-spotlight/5663-Fan-Music-Unbound-Voyage-Orchestral
Pretty amazing stuff this week. Worth watching it, especially the Behind the Scenes part.
Have fun!
This week, we go out to our Frankfurt Studio, where Brian Chambers updates us on the studio's progress and we get a complete look at the Vision Stabilization system from Ivo Herzeg himself.
01:19 - Studio Update
01:47 - David Sibbe presents current work on weapons. He explains, that the weapons layout and stats can change until start of Star Marine.
03:15 - some information of the level designers. Ben explains his development on the modular satellite system, with which the SC KI can build satellites on a quasi procedural basis. At minute 06:09, Tobias explains a similar system which is mentioned for creating buildings, dungeons and further locations on planets. While I understand this strategy of creating modular systems, I'm a little bit afraid that it could end like another boring Oblivion-like experience. On the other hand I'm convinced that CR won't let that happen.
09:24 - Community Update with Tyler Witkin
12:04 - Behind the Scenes: Vision Stabilization. Wow, German dude trying to speak english language :confused::eek: Hard to listen, even for me. But nevertheless interesting stuff to know. Especially the bird-solution is pretty stunning :) 18:33 Heresy! Mutiny! :eek::eek::eek: 19:33 gives a pretty good idea of Star Marine, including physics and ragdoll effects.
MVP: https://robertsspaceindustries.com/community/citizen-spotlight/5663-Fan-Music-Unbound-Voyage-Orchestral
Pretty amazing stuff this week. Worth watching it, especially the Behind the Scenes part.
Have fun!