No... Well maybe?Are you suggesting it's Montoya's fault?? ;):rolleyes::D
Tbh I'm suing!
(jk)
No... Well maybe?Are you suggesting it's Montoya's fault?? ;):rolleyes::D
I already blew all the cash on hookers, so there.No... Well maybe?
Tbh I'm suing!
(jk)
Good choice!I already blew all the cash on hookers, so there.
When I wrote this I was wondering if it would be 4 S5 manned turrets. Looking at the 890 Jump, I would revise my guess to 4 S5. The 890 is close to the same size and capability. A more militarized version of the Jump could make a good Corvette.I would guess 4 S4 manned turrets, lots of missiles, and docking but nowhere to land. E-warfare capability, extended range radar, very heavily armored and shielded, and very fast for ships its size. Do not be surprised if it can outrun some fighters.
Ask them for a refund.I already blew all the cash on hookers, so there.
You're right. What was I thinking when i said that. Oh dear.Price creep?
What price creep?
You don't think a EVA/ground motorbike is worth more than the militia Aurora variant? Or that the Argo is worth more than a full fledged ship?
Man I was shocked at how low the rover was, I thought a glorified go-cart was worth at least 60 USD, at least Avenger levels of money.
This guy is generally pretty accurate. Would yo take it if it's like he describes and costs $750?
I can
't understand why people are talking about price creep. A combat ship the size of an 890 Jump or Carrack, that is more capable than either of those ships at Corvette type duties, is going to be expensive. This is not a gunship. Depending upon whom you talk to, a Corvette is either the largest combat ship that is not a "ship of the line" intended for fleet engagements, or it is the smallest ship of the line. Either way, is is a big military vessel, not a scout like the Carrack or a pleasure yacht like the Jump. It should cost at least $600 and $750 is a better guess. Most players should not be able to afford this kind of ship without months of play, or we will be swamped in them. This is the kind of ship players should aspire to and work toward, not take for granted, IMHO.
Or failing any of that, just get the credit card out and buy. :DThis is the kind of ship players should aspire to and work toward, not take for granted, IMHO.
Totally agree on your arguments, nailed it. But as long as people are throwing their money towards CIG, as long this pricing politics won't changed by CIG (aka Sandi G. ;) ).People are talking about price creep because CIG keeps on gently upping the prices on ships.
You can see the difference between the price of an Aurora LN (25$) and the new Argo (35$). One is a fully fledged ship that comes with a Q-drive, Jump Drive, a good set of weapons and a missile rack, and can have a cargo box for hauling light amounts of cargo.
The other lacks any weapons or Q/J drive and can choose between hauling a not-substantially larger amount of cargo or hauling like 4 people. This is the more expensive one.
You can also see it in the price difference between the Merlin (20$) and the new Dragonfly (35$) Merlin is overall superior in just about every way for space combat. It's faster, more guns, bigger shields and powerplant. Only thing Dragonfly has is it's compact and can be a speeder bike on the ground. Worth almost 2x the price?
The real damning thing, IMO, is the fucking Rover cost. 50 dollars, the same cost of a game package with SQ42, PU, and a Mustang/Aurora and you get a glorified buggy. Sure it looks cool, sure it's got a little turret on it, but you can also buy a standalone Avenger with that dough.
Terrapin was what, 200 bucks? That's a laughably bad price:performance ratio for something that's supposed to be the first stepping stone for exploration.
I agree that the Polaris shouldn't be cheap, but also the 890 is laughably overpriced too. And if it's something to aspire for and work towards, maybe CIG could just you know, not sell it and make people work for it.
Hookers and lemonade! Ahh, the good life.I already blew all the cash on hookers, so there.
What momma wants, momma gets??But as long as people are throwing their money towards CIG, as long this pricing politics won't changed by CIG (aka Sandi G. ;) ).
Well said. I had the same opinion regarding the Dragonfly. I thought it was about $10.00 too much. I did buy two of them, separately, and I plan to use them like the Argo pair I bought for LTI to apply towards future ships. I realize some people think that LTI is not that big of a deal, but a buck's a buck and if I can save one or two in the game then I have more for fuel, etc.People are talking about price creep because CIG keeps on gently upping the prices on ships.
You can see the difference between the price of an Aurora LN (25$) and the new Argo (35$). One is a fully fledged ship that comes with a Q-drive, Jump Drive, a good set of weapons and a missile rack, and can have a cargo box for hauling light amounts of cargo.
The other lacks any weapons or Q/J drive and can choose between hauling a not-substantially larger amount of cargo or hauling like 4 people. This is the more expensive one.
You can also see it in the price difference between the Merlin (20$) and the new Dragonfly (35$) Merlin is overall superior in just about every way for space combat. It's faster, more guns, bigger shields and powerplant. Only thing Dragonfly has is it's compact and can be a speeder bike on the ground. Worth almost 2x the price?
The real damning thing, IMO, is the fucking Rover cost. 50 dollars, the same cost of a game package with SQ42, PU, and a Mustang/Aurora and you get a glorified buggy. Sure it looks cool, sure it's got a little turret on it, but you can also buy a standalone Avenger with that dough.
Terrapin was what, 200 bucks? That's a laughably bad price:performance ratio for something that's supposed to be the first stepping stone for exploration.
I agree that the Polaris shouldn't be cheap, but also the 890 is laughably overpriced too. And if it's something to aspire for and work towards, maybe CIG could just you know, not sell it and make people work for it.
When you add up all the things you will want to pay for in and out of game, anything you can d to reduce your expenses seem worthwhile. I think there is going to be some sticker shock when players find what they need to pay NPC's to crew their larger ships as well as marine FPS NPC's top stop boarders.I realize some people think that LTI is not that big of a deal, but a buck's a buck and if I can save one or two in the game then I have more for fuel, etc.