I was wondering if anyone had issues with it being super dark in general and some solutions. I find it really annoying I can't see what is in the target markers and if you are using a slow weapon the shots tend not to land very well.
I get it, space is dark, and I'm actually very fond of it being pitch black on planets moving around with nothing but your tiny light source, it makes it fun, reminds me of night diving. But in your potentially multi-million cred ship or even military grade ship, it can't even wire frame render targets in your marks or the asteroids you are about to slam into. I mean your HUD can render a realistic model of your target including shield/damage states, why not something to drag your pips over.
Anyways, I'm just asking in case someone has some good tips on this, some of the streamers I'm watching never seem to have the problem.
I get it, space is dark, and I'm actually very fond of it being pitch black on planets moving around with nothing but your tiny light source, it makes it fun, reminds me of night diving. But in your potentially multi-million cred ship or even military grade ship, it can't even wire frame render targets in your marks or the asteroids you are about to slam into. I mean your HUD can render a realistic model of your target including shield/damage states, why not something to drag your pips over.
Anyways, I'm just asking in case someone has some good tips on this, some of the streamers I'm watching never seem to have the problem.