I seem to be pretty good at racing, and I have a good feel for economy. Of course, I wanna get into the information side that's getting hinted at with Heralds and info brokers (racing could be a cover, as Heralds seem to be speed-based).
'Course, I'm terrible at dogfighting, and I can't find an excuse other than framelag (from outdated hardware) and lack of good control (generic mouse with no extra buttons, and a generic keyboard, as well as a single screen). So I probably won't do any of that. Though I'd probably be pretty good on multi-crew ships (undercrewed, or just in general), as I can change my role easily.
Not sure how I'll be in FPS, but I could probably do pretty well (giving me a solid role in exploration ships and carriers).
Of course, coming with that feel for economy, I feel I'd do well with the salvage industry (I already have a few ideas, with the information given on these). Or I could always go crime citadel route, and run black market goods through Banu space. But then, I could always make a huge corporate empire.
However, the thing I really want to do, is (if possible, though it might not be) to get whatever I do so invested in the lore that I can develop my own ships. And you can't say that wouldn't be awesome. Though I'd hope it would be really hard, and you'd have to be integral to the PU in some way.