As we don’t have parachutes and there are ground defences, this seems like a particularly poor tactical choice.So can troops...
As we don’t have parachutes and there are ground defences, this seems like a particularly poor tactical choice.So can troops...
I don't think the Valk has cargo plates, and I would think it probably won't get them. Also, the Retaliator might be stealthy. And the Retaliator can also bomb the area before the troop drop!Interesting as I have my Tally for this kind of thing, fit a dropship bay and a cargo bay. It looks however as if the Valkyrie is better at both than the Tally.
Counterpoint: None of his real world examples have near the equivalent firepower as the Valk.This guy is so right that if the notion of protecting gameplay balance requiress flying civilian cargo craft into combat zones, the notion is utterly broken. Troops require cargo
Which is why dropping off dope and beer is as viable as dropping off grunts. DuhAs we don’t have parachutes and there are ground defences
It's important when comparing game transports to real world transports, to note that in the real world, we don't fly armor. SC is presuming we can, so the closest real world troop transport to things like the Hoplite, Prowler, and Valk are not helicopters, but APCs. MV22's don't include guns becasue the brass don't want them in hot landing zones. Stykers do include guns because hot zones are what they're intended for.Counterpoint: None of his real world examples have near the equivalent firepower as the Valk.
Yeah, someone's gotta check see what happens when you try to sit down in one of the troop chairs while holding a cargo crate. That could be a doable thing, and easy to check. My guess is oyu ca;'t use the seat while holding a crate, but who knows?Each of the 20 troops could carry a package for you. Problem solved, move along.
But there will be. And actually there is to a degree. I was flying with some people, standing in the back of a Cutlass, when the pilot slammed on the brakes from full afterburner.There's no inertia - your passengers don't need to sit down.
I think they are restricting the gravity to the areas above the plates, so August has a good point. There is an artificial gravity generator, and it emits gravitons, but it doesn't create a force unless above the grav plates. The plates need pipes so if damaged in combat, sections of the artificial gravity will fail. But no gravity where there are no plates.There's no inertia - your passengers don't need to sit down.
That’s not how it works, genius.Each of the 20 troops could carry a package for you. Problem solved, move along.
Now that's a good point! I do love how we end up mixing metaphors between ww2, real world ground, air, and naval combat here. What I was trying to get at was I thought all that firepower shouldn't be wasted away from the fight. To be clear, I think it would make sense for it to have cargo, but I can see the design philosophy wanting to preserve the roles of ships they've already sold and designed for that purpose.SC is presuming we can, so the closest real world troop transport to things like the Hoplite, Prowler, and Valk are not helicopters, but APCs.
Wait, get ready:Yer givin' me blue balls, maaan. RIP that puppy. Cmonnnn Daddy needs a FIXXxx