General Timeline on Mechanics?

AccidentProne8

Space Marshal
Apr 12, 2015
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accidentproneeight
So, my excuse for my laziness is going to be that I'm working right now and can't go on a deep dive.


That being said, I was discussing the game with one of my co-workers, trying to get him to bite, and he asked me when all the planned mechanics were going to be in, and I realized I have no idea.


Do we have a vague timeline for repair/refuel/salvage?
 
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Printimus

Space Marshal
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Dec 22, 2015
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Printimus
So, my excuse for my laziness is going to be that I'm working right now and can't go on a deep dive.


That being said, I was discussing the game with one of my co-workers, trying to get him to bite, and he asked me when all the planned mechanics were going to be in, and I realized I have no idea.


Do we have a vague timeline for repair/refuel/salvage?
Refuel and Repair (ship to ship repair) are still a ways out, however, Salvage is slated for 3.8 (Q4 aka end of December).
 

Bambooza

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Sep 25, 2017
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MrBambooza
We only know the timeline of the roadmap

https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen


Current Roadmap game features that should offer expanded game play.

3.5, Q1 2019 - Heat, AI Bounty Hunting,
3.6, Q2 2019 - Player Carriables, Ship System Degradation/ Misfires, Ship Rentals, Black Market Economy, Weapon Attachments, Law System
3.7, Q3 2019 - Refueling, Healing, Close Combat, Player swim, PVP Bounties, Ship to Station Docking, Physical Inventories.
3.8, Q4 2019 - Mag Boots, Dynamic Mission system, Zero-G Push &Pull, Ship to Ship Docking, Security System, Salvage
 
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