[RANT]
You know it's a hit piece when they stray from reporting on the business to negative reporting of the subjects' personal lives. What is not clear is, who benefits from dragging this project through the mud?
Perez and Vardi describe the development process as 'chaotic', as though the development of other large games/software projects normally proceeds in an orderly fashion. We know better. What is unique about Star Citizen is that the process, warts and all, is so visible to the public. They say, "Creatives are in charge here, not profit-driven bean counters or deadline-enforcing suits" like that's a bad thing - which is how it would appear to Forbes' audience of bean counters and suits.
What the reporters never mention is that the delays are happening because the developers are creating new, ground-breaking technologies in support of the visible parts of the game. It is not surprising to anyone familiar with large software projects that unanticipated issues have cropped up. They take pains to point out that none of the promised 100 star systems are completed, but never mention the work on procedural generation which will allow devs to build entire sytems in days instead of months.
And on, and on - the glass is always half empty. Whose interests would be served if CIG went under before SC's launch? Disney, which owns the Star Wars franchise? Other game companies who see an existential threat in a platform that goes beyond theirs by an order of magnitude?
Something I've never seen discussed anywhere but our forums (TEST theorycrafters best theorycrafters) is that the SC platform goes far beyond just being just a game engine. It will be an end-to-end digital content creation system. Maybe It's Pixar that's feeling the heat?
Inquiring minds want to know.
[/RANT]