Hey all,
After much debate, I finally used gameglass in SC. I have to say, it has some very nice controls too it, and it certainly makes the game more immersive.
Controls are fairly straightforward. Push in the indicated area for the indicated command. That said, there is no customization. You can't switch quantum spool and engage quantum for instance.
I operate a LOT of USB controls. I have a Warthog HOTAS and Thrustmaster Pedals. I also have the Cougar button box that Thrustmaster puts out.
If nothing else, gameglass will prevent the need for the Cougar button boxes, but even those can be nice to have at times. I use about 30 of the 46 different buttons on the Cougar, but with GG, I could probably reduce that to about 10-20. That said, CIG is very control happy. They have WAY too many controls for their spaceship simulator. If I were to map all the controls, I would probably not have enough even now.
So how does GG work in game?
There are displays for both ground and flight ops. Turning on systems, going into decoupled mode, free look, etc. YOu can also power down shields, weapons, etc, turn your lights on and off, open, close, lock and unlock the doors.
Going into combat? press the combat page and it takes you to a Changing shields and power distribution is very easy with GG. Targeting and shield distribution are controlled by the touch of your finger. Go to the appropriate screen and move things around with your finger. Need more thruster power to lift off in your Cat? Very easy and intuitive. More power to shield and thrusters while trying to escape a bandit intent on taking your cargo? No problem.
Now the question you all have...is it worth it?
I have it, I like it, but it may not be the best. There are others out there that have done similar work that they are giving away for free. I would encourage you to look at them as well.
Ultimately, I would hope CIG would offer compatibility with touch screens as well, allowing someone to change the controls of their ship on their monitor as if it was accessing the controls directly. With freelook, they are already partly there. This would offer an in-game addition, but I think that for those without touchscreens, gameglass and the like offer a good solution to the control problem CIG has.
After much debate, I finally used gameglass in SC. I have to say, it has some very nice controls too it, and it certainly makes the game more immersive.
Controls are fairly straightforward. Push in the indicated area for the indicated command. That said, there is no customization. You can't switch quantum spool and engage quantum for instance.
I operate a LOT of USB controls. I have a Warthog HOTAS and Thrustmaster Pedals. I also have the Cougar button box that Thrustmaster puts out.
If nothing else, gameglass will prevent the need for the Cougar button boxes, but even those can be nice to have at times. I use about 30 of the 46 different buttons on the Cougar, but with GG, I could probably reduce that to about 10-20. That said, CIG is very control happy. They have WAY too many controls for their spaceship simulator. If I were to map all the controls, I would probably not have enough even now.
So how does GG work in game?
There are displays for both ground and flight ops. Turning on systems, going into decoupled mode, free look, etc. YOu can also power down shields, weapons, etc, turn your lights on and off, open, close, lock and unlock the doors.
Going into combat? press the combat page and it takes you to a Changing shields and power distribution is very easy with GG. Targeting and shield distribution are controlled by the touch of your finger. Go to the appropriate screen and move things around with your finger. Need more thruster power to lift off in your Cat? Very easy and intuitive. More power to shield and thrusters while trying to escape a bandit intent on taking your cargo? No problem.
Now the question you all have...is it worth it?
I have it, I like it, but it may not be the best. There are others out there that have done similar work that they are giving away for free. I would encourage you to look at them as well.
Ultimately, I would hope CIG would offer compatibility with touch screens as well, allowing someone to change the controls of their ship on their monitor as if it was accessing the controls directly. With freelook, they are already partly there. This would offer an in-game addition, but I think that for those without touchscreens, gameglass and the like offer a good solution to the control problem CIG has.