Ooooh, wow I've had a thought....
Nothing is stopping AWS from making a Stadia/Shadow style tech, but one that only uses the Virtual Machine when its needed: flying a trade route, collecting fuel from a gas giant, salvaging a wreck or mining? Don't need a server-side minimal lag machine , can happily run on client as lag won't matter who are you interacting with?
Going into a dogfight, running in a race, flying somewhere with a lot of player traffic or just get jumped by some pirates, switch over to the low-lag virtual machines. Not enough intergrated virtual machines available, no worries, just keep it client side until there is one available as any play is better than no play.
Nothing is stopping AWS from making a Stadia/Shadow style tech, but one that only uses the Virtual Machine when its needed: flying a trade route, collecting fuel from a gas giant, salvaging a wreck or mining? Don't need a server-side minimal lag machine , can happily run on client as lag won't matter who are you interacting with?
Going into a dogfight, running in a race, flying somewhere with a lot of player traffic or just get jumped by some pirates, switch over to the low-lag virtual machines. Not enough intergrated virtual machines available, no worries, just keep it client side until there is one available as any play is better than no play.