So it looks like they are using some form of particle tech to simulate flocks of birds and bugs instead of the boid stuff that CIG is doing. They look nice, but I wonder how dynamic their interaction is. Scattering from the light like those bugs do is a pretty impressive display, if it truly wasn't just scripted cinematic magic. Maybe they can also draw some lessons on IK from this tech as well, because that was looking pretty good. The longer SC takes, the more other tech will overtake and surpass it. So it is a difficult balance, I'm sure, between keeping up with evolving tech and getting things locked in. Therein lies the problem, because we all know how Chris likes that bleeding edge.
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