I'm not a transport pilot kinda guy, but someone here grabbed my interest the other day when talking about using the Carrack to fly transport. That made me wonder if I were to keep a cargo ship just for single player time to keep my cash supply up, what would I fly? This began an investigation I thought I should share, about what makes the best "stealth transport'.
I love the stealth dynamic so that's my baseline. There are no large nor cap class stealth components, and small is too small for flying cargo, so I limited myself to looking at medium and large ships using medium components and found only six to compare: the Connie, the Freelancer Max, the Tally Base, the Hull B, the MSR and the future Corsair. That's a pretty good selection for such a niche role. However, first thing I found was I could rule out three of these without much analysis.
The Lancer and the Hull B each have only one medium reactor. If you're not aware, what that means is they cannot be "fully" stealthed. There are no stealth reactors that put out enough power to operate a medium or large ship with two military shields. The Cutty is exceptional here since it only has one medium shield, but regardless; that's not for me. If you have the balls to fly a ship with no weapons or shields all the time, or are okay with very mediocre shields; you might like to look deeper into both the Hull B or the Lancer Max. You also might like to look at leaving the shields on, and choose stealth shields. If that's for you, have at but even stealth shields ruin your stealth signature so I always design to turn them off in blackout mode.
Next I took the Tally off my list. Though she shows great promise in many roles, she has no guns or missiles for the pilot to access, and that just doesn't seem like it would be fun for me to fly. Again, perhaps you think differently, and sneaking past other players in stealth turns you on so much you're willing to go sans weapons and shields. If so, you'll also want to look at the Tally.
This left me with just three to compare, or actually four. There's the MSR, the Corsair which we know little about, and the two suitable versions of the Conny: the Andromeda and the Taurus. I still have not seen figures for cargo space on the Taurus, but it deserves a mention here. This left me only two ships to run through erkul--the Andromeda and the Star Runner. So what was the result?
All four have identical scoops, tanks, and drives options. Outfitted with my standard choice of all ballistics gattlings, FR-76's, stealth Q Drive, all weapons and shields overclocked, two pair Eclipse and Nightfall, the results of the blackout test were startlingly different. When I say "blackout" what I mean is the optimal stealth condition where everything is turned off except one reactor and one cooler, both not overclocked. This is the quietest way you can sneak across a system and unless someone pings, and until batteries or capacitors are enabled in game (still no jury on this), you have a chance of flying right by most players. What I found was the Andromeda has an EM sig of 302, which is quite good for such a large ship, but that the MSR has an EM sig of a tiny 191. FYI, anything approaching 200 is amongst the best stealth ships in the Verse. The MSR has a stealth box around its reactors!
Now there are other things to compare, and sub-rolls within the stealth transport role to consider. Do you want to play pirate and use the transport to ambush and steal booty? If so the guns matter, but the missiles matter even more since they can be fired from blackout condition. That gives the advantage to the Andromeda. Do you just want to move cargo? If so, the Taurus will likely have the best cargo capacity and still has those awesome pilot controlled guns. Do you want to move a mix of cargo and data? Obviously the MSR is your choice. Do you need to be able to fight? The Corsair has planned the best pilot controlled weapons selection of any ship yet revealed. Which would I choose?
I still dunno, but that MSR is awful sexy. I suspect though, if the only reason I was flying a stealth transport was to earn in game cash, and was not involved in things like Vanduul looting raids or some such; that I would choose the Taurus just because she likely carries the most cargo. We'll have to wait and see. If my Sentinels needed a cargo hold to put purloined Vanduul plasma weapons in, I'd pair the MSR with them just because she is stealthy enough, and fast enough, to keep up with the Sentinels.
I dunno. If anyone knows what the Taurus is rumored to carry, please post here. Knowledge of this would make this selection far easier.
Finally, there is one, rogue player in this group to consider, for one subset of the stealth cargo ship. In the case of pairing a cargo ship with Sentinels for looting, which was not my original interest but I thought I would mention this. There is one other possible option to look forward to new detail on--the Apollo.
Yeah, you rightly note she doesn't have medium reactors so she can't be stealthed. Maybe. Maybe not.
Apollo advocates rightly note she's basically a chopped Conny. So how is it she needs more power than a Connie?
I dunno, but i am still hoping this is a mistake on the ships page, and that she'll actually come with 2 medium reactors. If that happens, her cargo is still quite small, so not best for transport to make money, but as a utility craft to a set of Sentinels she could shine. It's that large radar array. . .on a medium ship. If it turns out the Apollo can be stealthed, I think that could place her into this consideration of stealth transports.
I love the stealth dynamic so that's my baseline. There are no large nor cap class stealth components, and small is too small for flying cargo, so I limited myself to looking at medium and large ships using medium components and found only six to compare: the Connie, the Freelancer Max, the Tally Base, the Hull B, the MSR and the future Corsair. That's a pretty good selection for such a niche role. However, first thing I found was I could rule out three of these without much analysis.
The Lancer and the Hull B each have only one medium reactor. If you're not aware, what that means is they cannot be "fully" stealthed. There are no stealth reactors that put out enough power to operate a medium or large ship with two military shields. The Cutty is exceptional here since it only has one medium shield, but regardless; that's not for me. If you have the balls to fly a ship with no weapons or shields all the time, or are okay with very mediocre shields; you might like to look deeper into both the Hull B or the Lancer Max. You also might like to look at leaving the shields on, and choose stealth shields. If that's for you, have at but even stealth shields ruin your stealth signature so I always design to turn them off in blackout mode.
Next I took the Tally off my list. Though she shows great promise in many roles, she has no guns or missiles for the pilot to access, and that just doesn't seem like it would be fun for me to fly. Again, perhaps you think differently, and sneaking past other players in stealth turns you on so much you're willing to go sans weapons and shields. If so, you'll also want to look at the Tally.
This left me with just three to compare, or actually four. There's the MSR, the Corsair which we know little about, and the two suitable versions of the Conny: the Andromeda and the Taurus. I still have not seen figures for cargo space on the Taurus, but it deserves a mention here. This left me only two ships to run through erkul--the Andromeda and the Star Runner. So what was the result?
All four have identical scoops, tanks, and drives options. Outfitted with my standard choice of all ballistics gattlings, FR-76's, stealth Q Drive, all weapons and shields overclocked, two pair Eclipse and Nightfall, the results of the blackout test were startlingly different. When I say "blackout" what I mean is the optimal stealth condition where everything is turned off except one reactor and one cooler, both not overclocked. This is the quietest way you can sneak across a system and unless someone pings, and until batteries or capacitors are enabled in game (still no jury on this), you have a chance of flying right by most players. What I found was the Andromeda has an EM sig of 302, which is quite good for such a large ship, but that the MSR has an EM sig of a tiny 191. FYI, anything approaching 200 is amongst the best stealth ships in the Verse. The MSR has a stealth box around its reactors!
Now there are other things to compare, and sub-rolls within the stealth transport role to consider. Do you want to play pirate and use the transport to ambush and steal booty? If so the guns matter, but the missiles matter even more since they can be fired from blackout condition. That gives the advantage to the Andromeda. Do you just want to move cargo? If so, the Taurus will likely have the best cargo capacity and still has those awesome pilot controlled guns. Do you want to move a mix of cargo and data? Obviously the MSR is your choice. Do you need to be able to fight? The Corsair has planned the best pilot controlled weapons selection of any ship yet revealed. Which would I choose?
I still dunno, but that MSR is awful sexy. I suspect though, if the only reason I was flying a stealth transport was to earn in game cash, and was not involved in things like Vanduul looting raids or some such; that I would choose the Taurus just because she likely carries the most cargo. We'll have to wait and see. If my Sentinels needed a cargo hold to put purloined Vanduul plasma weapons in, I'd pair the MSR with them just because she is stealthy enough, and fast enough, to keep up with the Sentinels.
I dunno. If anyone knows what the Taurus is rumored to carry, please post here. Knowledge of this would make this selection far easier.
Finally, there is one, rogue player in this group to consider, for one subset of the stealth cargo ship. In the case of pairing a cargo ship with Sentinels for looting, which was not my original interest but I thought I would mention this. There is one other possible option to look forward to new detail on--the Apollo.
Yeah, you rightly note she doesn't have medium reactors so she can't be stealthed. Maybe. Maybe not.
Apollo advocates rightly note she's basically a chopped Conny. So how is it she needs more power than a Connie?
I dunno, but i am still hoping this is a mistake on the ships page, and that she'll actually come with 2 medium reactors. If that happens, her cargo is still quite small, so not best for transport to make money, but as a utility craft to a set of Sentinels she could shine. It's that large radar array. . .on a medium ship. If it turns out the Apollo can be stealthed, I think that could place her into this consideration of stealth transports.
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