If you are on the fence and need a fancy video to manipulate your wallet:
It's an Arrow.... why an Arrow is in a Crusader commecial I don't know... I think do to the lack of the Ares BRRRRRRT...Right around 49 seconds, there is a twin tailed single engine ship that comes in through the frame before it pans up. I am sure it’s already a ship, but does anyone know which ship that is?
Right around 49 seconds, there is a twin tailed single engine ship that comes in through the frame before it pans up. I am sure it’s already a ship, but does anyone know which ship that is?
Anvil Arrow. Are they hinting at a future partnership with Anvil? If so, those partnership ships will be top of the line.Right around 49 seconds, there is a twin tailed single engine ship that comes in through the frame before it pans up. I am sure it’s already a ship, but does anyone know which ship that is?
Definitely need an 88 flak turret module for the BallistaI am not sure i would want to be standing on the ground looking up at this. The amount of bombs falling would ruin any keg party.
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What a cool vid.
But do you think this was
1) filmed in Engine with few scripts written for just this occasion
2) 1) but with few enchantments in post
3) some parts of it were done out of engine or
4) Entirely out of engine
?
CIG has mentioned tools occasionally, including Blender (Open source) which I used to use quite a bit until 2018 (not for SC though). There's also 3DS Max, Maya and so on could do it. There is even a Crytek tool. Can't tell from looking at it. I know @DirectorGunner posted some info on Spectrum a few years ago. He might know more - not sure what he uses now if he's still into it.Good question. It does look like its filmed in engine with post enhancements made.
True and I am sure they did some of that. But there is a lot that the engine currently does for them that would require a lot of work placing assets, textures, scripting animations etc in other programs when they can just easily start up a test level spawn the assets they need film it then a video editing software to piece it all together.CIG has mentioned tools occasionally, including Blender (Open source) which I used to use quite a bit until 2018 (not for SC though). There's also 3DS Max, Maya and so on could do it. There is even a Crytek tool. Can't tell from looking at it. I know @DirectorGunner posted some info on Spectrum a few years ago. He might know more - not sure what he uses now if he's still into it.
and you can use Photoshop or GIMP (open source) for texture maps.
Yeah, I've used Blender too, it's neat. Personally, I'm thinking it's probably either 2) or 3), it looks so good that you'd think it's out of engine, but then again having spent several hours staring at various bolts and wall panels inside the game, I'm really not too sure. There would certainly be some assets we've not yet seen in game, but those could be just something that's coming later or assets that the art department churned out but didn't find any real use.CIG has mentioned tools occasionally, including Blender (Open source) which I used to use quite a bit until 2018 (not for SC though). There's also 3DS Max, Maya and so on could do it. There is even a Crytek tool. Can't tell from looking at it. I know @DirectorGunner posted some info on Spectrum a few years ago. He might know more - not sure what he uses now if he's still into it.
and you can use Photoshop or GIMP (open source) for texture maps.
Unless, of course, those A2 bombers were dropping the kegs .... !I am not sure i would want to be standing on the ground looking up at this. The amount of bombs falling would ruin any keg party.
I like that, and part of me wants to see that... but the other part would rather drink the beer than swim in it.Unless, of course, those A2 bombers were dropping the kegs .... !