Very interesting narrative in the latest Inside SC episode:
View: https://www.youtube.com/watch?v=_gibGORnVi8
The head of mine play loop building stated about the push toward multi-crew and group play, that with increasing the difficulty for solo players beyond that they could achieve alone it also walled them off and kept them out of that level of play, which at the core of it isn't fun - so they have created some 'gadgets' which are modifiers for those rocks a solo player would otherwise be capped off from being able to access.
The risk is the modifiers have to be attached to the rock directly and the solo player is even more vulnerable than they already are, which is a lot.
I must admit, after so many years of Multi-Crew and Group play being pushed for, it is refreshing that a solo player is being presented with some options to access that level of game play, even if they are difficult or there is an in game cost to access that option :)
The head of mine play loop building stated about the push toward multi-crew and group play, that with increasing the difficulty for solo players beyond that they could achieve alone it also walled them off and kept them out of that level of play, which at the core of it isn't fun - so they have created some 'gadgets' which are modifiers for those rocks a solo player would otherwise be capped off from being able to access.
The risk is the modifiers have to be attached to the rock directly and the solo player is even more vulnerable than they already are, which is a lot.
I must admit, after so many years of Multi-Crew and Group play being pushed for, it is refreshing that a solo player is being presented with some options to access that level of game play, even if they are difficult or there is an in game cost to access that option :)
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