Ship mounted tractor beams are on the way, and their implementation may, or may not, bring a change to combat.
I watched a show in my youth called "Outlaw Star" which had the concept of Grappler Ships. Craft with robotic arms which could seize and attack a target with little the target could do to prevent such tactics.
Tractor beams are not arms but can potentially serve a similar function:
Take the 315p as an example which has a big nose mounted tractor beam or the cutlass which is supposed to have some somewhere.
One of the biggest challenges in a dogfight is getting into a position where you can hurt them but they can't hurt you. Potentially with a tractor beam you may be able to catch on at a certain distance and save position and remain relative, letting you maintain that spot no matter what the target attempts to do giving you the advantage. This could allow you to then use what limited arms you have to chip away at the target giving you a better shot on target ratio than you may have had with a more heavily armed non-tractor equipped ship.
What's our thoughts on this? I think I read somewhere tractoring a ship would need that craft to cooperate however even with a weak manipulation effect it could mix up the old Joust/death spiral DPS contests we saw in the past.
I watched a show in my youth called "Outlaw Star" which had the concept of Grappler Ships. Craft with robotic arms which could seize and attack a target with little the target could do to prevent such tactics.
Tractor beams are not arms but can potentially serve a similar function:
Take the 315p as an example which has a big nose mounted tractor beam or the cutlass which is supposed to have some somewhere.
One of the biggest challenges in a dogfight is getting into a position where you can hurt them but they can't hurt you. Potentially with a tractor beam you may be able to catch on at a certain distance and save position and remain relative, letting you maintain that spot no matter what the target attempts to do giving you the advantage. This could allow you to then use what limited arms you have to chip away at the target giving you a better shot on target ratio than you may have had with a more heavily armed non-tractor equipped ship.
What's our thoughts on this? I think I read somewhere tractoring a ship would need that craft to cooperate however even with a weak manipulation effect it could mix up the old Joust/death spiral DPS contests we saw in the past.