Not to seem like a downer, but while I suspect that the financials will remain above the 2019 & earlier levels, what will make things grow further is improved stability (which they've been working on), server meshing to allow more players to interact with each other in game across servers & opening up new systems for more opportunities for players to create their own content & experiences. Also, the more game play mechanics like science, salvage, transportation, etc that get their tier 1 implementations, the more players that are interested in those will test those out & draw more backers to help fun the project. The good news is that CIG is working on all of these to some degree. My concern is that progress in these might briefly stagnate & seem to be going nowhere for periods here & there. Such as the couple years before 3.0 was released when everything seemed to be on pause while CIG was converting the program from CryEngine to Lumberyard.