I'm thinking of what's the optimal carry for a Liberator assault wing, especially what ships can fit in the tiny vehicle bays. I confess I was very surprised by the combat ranking awarded the X-85 a couple weeks ago, and think that may be an excellent way forward since it is even more squat than the Razor and carries twice the weaponry. It also has slightly better range and one wonders what will fit in that extra seat. Once salvage is a thing, it may be a pilot can open the canopy, cut a component off a ship and sit it next to him. The ability to salvage at end of battle is a really big deal. The X-85 is also one of the cheapest ships in game, which is key if you're new and buying a ship, or established and buying 6 at a time (for each Lib.)
I don't know anyone who has ever championed the X-85, but there are vids giving it excellent reviews. Now that the Razor was nerfed by taking the second shield, seems needs another look. Either way, I want to plan these pocket carriers to go after Vanduul assets. The Liberator Docking ring probably ought to be connected to a Lancer MIS. That puts 54k damage on the target shield to open any engagement and plenty of Thunderbolts to provide over-watch to all the other attackers. Attacking with say 6 X-85s and 3 Eclipse sounds pretty wild to me, but might work so long as the X-85s can clear the way for the Eclipse's big torps. Could be that's the whole recipe.
I should say, knowing nothing about future targets I certainly favor fighters with the longest range possible. Eclipse have huge range and their attack capability is limited by the range of their escorts. Witness the difference made when the P-51 entered escort service in WWII. You have to have escorts. The X-85 does have enhanced range over almost all other small ships and given its dimensions it is possible 5 or even 6 of them could fit inside a Liberator. Two X-85 shepherding each Eclipse sounds a winning combo to me, especially with Thunderbolts on over-watch. Anyone know if the Vanduul fighters can currently dodge the Thunderbolt?
So an attack group this size needs 3 Eclipse pilots, 6 X-85 pilots, and a Lancer pilot for a total of 10 players. That sounds like the last step before you're in Polaris territory, and if you look at an attack wing with 10 players worth of Harbingers, I'm pretty sure this Liberator/Eclipse package does much more damage at much greater range, with vastly superior stealth and gives players a real home as well.
I don't know anyone who has ever championed the X-85, but there are vids giving it excellent reviews. Now that the Razor was nerfed by taking the second shield, seems needs another look. Either way, I want to plan these pocket carriers to go after Vanduul assets. The Liberator Docking ring probably ought to be connected to a Lancer MIS. That puts 54k damage on the target shield to open any engagement and plenty of Thunderbolts to provide over-watch to all the other attackers. Attacking with say 6 X-85s and 3 Eclipse sounds pretty wild to me, but might work so long as the X-85s can clear the way for the Eclipse's big torps. Could be that's the whole recipe.
I should say, knowing nothing about future targets I certainly favor fighters with the longest range possible. Eclipse have huge range and their attack capability is limited by the range of their escorts. Witness the difference made when the P-51 entered escort service in WWII. You have to have escorts. The X-85 does have enhanced range over almost all other small ships and given its dimensions it is possible 5 or even 6 of them could fit inside a Liberator. Two X-85 shepherding each Eclipse sounds a winning combo to me, especially with Thunderbolts on over-watch. Anyone know if the Vanduul fighters can currently dodge the Thunderbolt?
So an attack group this size needs 3 Eclipse pilots, 6 X-85 pilots, and a Lancer pilot for a total of 10 players. That sounds like the last step before you're in Polaris territory, and if you look at an attack wing with 10 players worth of Harbingers, I'm pretty sure this Liberator/Eclipse package does much more damage at much greater range, with vastly superior stealth and gives players a real home as well.
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