That's a good point, my next question I see reports of the controls being inverted and needing a file to fix it, any thought on that?I recommend binding your joystick yourself. Rather than try to memorize someone elses key mapping, invent one that makes sense to yourself... easier to remember.
Shouldn't be an issue anymore, if they're inverted that can be changed in the UI, go to Options > Controls > Inversion Settings > Flight > Flight Movement, then fix any that are not to your liking:That's a good point, my next question I see reports of the controls being inverted and needing a file to fix it, any thought on that?
Shouldn't be an issue anymore, if they're inverted that can be changed in the UI, go to Options > Controls > Inversion Settings > Flight > Flight Movement, then fix any that are not to your liking:
View attachment 22835
While you can attach a number of control devices to your computer, only the first 3 (maybe 4) devices will be able to be "inverted" in star citizen. So if you are someone like me that has a mouse that is a "control device" ( it has a thumb control that you can use as an up/down or roll button), then a throttle and a stick, pedals, and then two button boxes (adds another 56 buttons to assign controls) and you can end up with 6 devices. Other people add things like a radio simulator and other flight sim products and you can easily assign so many boxes that it can take an hour or two on patch day to go though and re-assign every single button. This isn't just SC patch day either, this can also happen when windows patches. That's because when you reboot, it can (and often does) reassign every device a number that does not match how it was in your last reboot. The best way to fix this is to get a USB hub that has individual switches that enable/disable the usb port next to it. Put all your controls there. Put your joystick on 1, throttle on usb port 2, etc. When you are about to reboot turn them all off. Reboot and when windows is back up and logged back in, turn them on one at a time slowly. Let windows recognize your device and assign a number. This way you control the number (as best you can) and are less likely to need to reassign all your hotkeys. There may be other ways too.Shouldn't be an issue anymore, if they're inverted that can be changed in the UI, go to Options > Controls > Inversion Settings > Flight > Flight Movement, then fix any that are not to your liking:
View attachment 22835
ok, i have to order a second hub, eveything I have is RGB lighted so it's plugged in, im going to have to take the time to set up the controls, it's a tad other whelmingWhile you can attach a number of control devices to your computer, only the first 3 (maybe 4) devices will be able to be "inverted" in star citizen. So if you are someone like me that has a mouse that is a "control device" ( it has a thumb control that you can use as an up/down or roll button), then a throttle and a stick, pedals, and then two button boxes (adds another 56 buttons to assign controls) and you can end up with 6 devices. Other people add things like a radio simulator and other flight sim products and you can easily assign so many boxes that it can take an hour or two on patch day to go though and re-assign every single button. This isn't just SC patch day either, this can also happen when windows patches. That's because when you reboot, it can (and often does) reassign every device a number that does not match how it was in your last reboot. The best way to fix this is to get a USB hub that has individual switches that enable/disable the usb port next to it. Put all your controls there. Put your joystick on 1, throttle on usb port 2, etc. When you are about to reboot turn them all off. Reboot and when windows is back up and logged back in, turn them on one at a time slowly. Let windows recognize your device and assign a number. This way you control the number (as best you can) and are less likely to need to reassign all your hotkeys. There may be other ways too.
Good luck.
This. Very much this.I recommend binding your joystick yourself. Rather than try to memorize someone elses key mapping, invent one that makes sense to yourself... easier to remember.
This. Very much this.
I didn't find it that difficult, once I figured out the interface and how to swap the throttle axis.This x 10
It's a pain in the arse but once it's done, you know what the hell is goin on in your hands forever.
Yes. Also you can import them into the PTU build or "release" build after deleting your user folder.Depending on your device(s), Joystick Diagram, https://www.joystick-diagrams.com/, can also be helpful with keeping track of your key binds.
Also, if you do your own key binds, I recommend exporting them as sometimes there are patches that mess them up.
Oh this is great thank youDepending on your device(s), Joystick Diagram, https://www.joystick-diagrams.com/, can also be helpful with keeping track of your key binds.
Also, if you do your own key binds, I recommend exporting them as sometimes there are patches that mess them up.
There's also a discord for it, the developer (seems to be one person) has always seemed very active and response on there, so if you run into problems they (or someone else on there) might be able to provide assistance (or at least a technical explanation to the issue.) Sometimes people even post custom diagrams for devices the developer hasn't implemented into the tool yet.Oh this is great thank you
Sweet thank you for the infoThere's also a discord for it, the developer (seems to be one person) has always seemed very active and response on there, so if you run into problems they (or someone else on there) might be able to provide assistance (or at least a technical explanation to the issue.) Sometimes people even post custom diagrams for devices the developer hasn't implemented into the tool yet.