Looking good! I'll love to see Star Citizen have some of this well....gameplay in the future lol. Especially the interactions with fauna.
View: https://www.youtube.com/watch?v=zmb2FJGvnAw&t=189s
Damn..remember when we were this hyped about Cyberpunk 2077 and everyone was hyping it up on the Discord channel?Im excited for this!
When it launches, dont expect to see me for three weeks.
My Cyberpunk experience was great!Damn..remember when we were this hyped about Cyberpunk 2077 and everyone was hyping it up on the Discord channel?
I was disappointed with the lack of Cybersex options. They promised me 'Cyberenhancements'. Oversold, underdelivered!My Cyberpunk experience was great!
Hardly any crashes or problems, so I dont know why you were all bitching :D
Yeah, when you asked if it sounded familiar, I said Star Citizen. It certainly seemed like they were having a few digs in at SC. It also looks like SC may (repeat may) not have the lock on full planet tech anymore. We will see if it’s just landing zones, or if the entire planet can be traversed. I suspect it’s just a large zone and not the whole planet. We will also see if you can fly down to the planet surface or if you go through a zone line transition.Well well well! So the sci-fi reskin of Fallout 4 does exist! hehehe
A 1000+ planets to land on anywhere, flora and fauna to find and fight, mining minerals, bare bones space combat, landing and takeoff pre-animated, probably like 2-3 dozen actual hand crafted places to explore for the story... sounds familiar? No Mans Sky. A big empty nothing. All this customization, base building, ship building and endless planets to explore is pointless without the Quests! And there hasn't been much mention of em really. We saw the factions yes, but there was no mention of new and improved sidequests, automagically generated "radiant quests" or whatever the next name for it would be. I hope we get a lot of em, that's what makes these games stand out!
I do like the graphical improvements, the characters looked real nice! The visual style is great, the grounded approach to how ships and buildings look is great. The ui felt a bit obnoxious with the big XP rewards and location notice in the middle but I'm guessing these things will be tuned later. (or by modders upon release as is customary with every Bethesda RPG)
Yet after the first few seconds in first person view I felt like I was watching fallout 4. Maybe it's the weapon sway and placement on the screen or the way everyone moves, it just felt the same. Not that it's a bad thing, I'll happily live with that if this turns out to be as much fun as it looks!
Anyways, I'm looking forward to playing this. It'll tide us over until we get a stable version of Pyro, so till 2024 probably.
Oh and one good thing that was not mentioned: no one talked about this being an online game, which gives me hope that it really truly isn't, and that there won't be any microtransaction bullshittery! Nothing that can't be modded in at least!
From the way it was shown off it seemed pretty clear to me that there is no in-atmo flight, only transition cut scenes. The way the map was shown it looks like you pick a point and you get teleported from space if you are close enough, and land via cutscene. I'm guessing they are doing procedural zones, not "real" full persistent planets as SC. It wouldn't make much sense for a single player game like this. Have your points of interest that persist, and generate the rest for show/grinding. I doubt you could land at the same spot and get the same map back unless you build a base on it or sumthin, but who knows. We shall see.Yeah, when you asked if it sounded familiar, I said Star Citizen. It certainly seemed like they were having a few digs in at SC. It also looks like SC may (repeat may) not have the lock on full planet tech anymore. We will see if it’s just landing zones, or if the entire planet can be traversed. I suspect it’s just a large zone and not the whole planet. We will also see if you can fly down to the planet surface or if you go through a zone line transition.
Yes, it reminds me of no man’s sky too, as well as a little bit of rebel galaxy and SC. We will see.
It's interesting reading the comments on some of the videos about it, regarding how it's an ED and SC "killa"....people seem to not understand it's a single player game, that only needs to render the immediate area around ONE person at any given time...not the areas of hundreds of people at the same time. Then if there are many people engaged in PvP or doing an activity together, rendering all the locations for multiple people and working out the physics of firefights between human players and so on.Looking good! I'll love to see Star Citizen have some of this well....gameplay in the future lol. Especially the interactions with fauna.
View: https://www.youtube.com/watch?v=zmb2FJGvnAw&t=189s
All single player..Well well well! So the sci-fi reskin of Fallout 4 does exist! hehehe
A 1000+ planets to land on anywhere, flora and fauna to find and fight, mining minerals, bare bones space combat, landing and takeoff pre-animated, probably like 2-3 dozen actual hand crafted places to explore for the story... sounds familiar? No Mans Sky. A big empty nothing. All this customization, base building, ship building and endless planets to explore is pointless without the Quests! And there hasn't been much mention of em really. We saw the factions yes, but there was no mention of new and improved sidequests, automagically generated "radiant quests" or whatever the next name for it would be. I hope we get a lot of em, that's what makes these games stand out!
I do like the graphical improvements, the characters looked real nice! The visual style is great, the grounded approach to how ships and buildings look is great. The ui felt a bit obnoxious with the big XP rewards and location notice in the middle but I'm guessing these things will be tuned later. (or by modders upon release as is customary with every Bethesda RPG)
Yet after the first few seconds in first person view I felt like I was watching fallout 4. Maybe it's the weapon sway and placement on the screen or the way everyone moves, it just felt the same. Not that it's a bad thing, I'll happily live with that if this turns out to be as much fun as it looks!
Anyways, I'm looking forward to playing this. It'll tide us over until we get a stable version of Pyro, so till 2024 probably.
Oh and one good thing that was not mentioned: no one talked about this being an online game, which gives me hope that it really truly isn't, and that there won't be any microtransaction bullshittery! Nothing that can't be modded in at least!
Lost in "Single Player Mode"....no PVP slider hahahahaIm excited for this!
When it launches, dont expect to see me for three weeks.
I see your point, but there is a difference, sevreal one actually.Damn..remember when we were this hyped about Cyberpunk 2077 and everyone was hyping it up on the Discord channel?
Ugh I hate you so much for this LOL"I've gotten word of a star system that's being threatened by pirates, here let me mark it in your map" - credit to /u/HiIAmM on Reddit.
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"I've gotten word of a star system that's being threatened by pirates, here let me mark it in your map" - credit to /u/HiIAmM on Reddit.
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