I just had the following video pop up on my "recommended" list, and it was interesting (Discussing what was found in text files, no images, etc.):
(I have no idea whether it is true or not (it does sound like a plausible idea for inclusion in the game), it sesms that there could be an entry level (possibly\probably solo player) "manufacturing" ship either in concept or set for full release in 3.18.
What was apparently datamined was (to save having to watch the video):
(I have no idea whether it is true or not (it does sound like a plausible idea for inclusion in the game), it sesms that there could be an entry level (possibly\probably solo player) "manufacturing" ship either in concept or set for full release in 3.18.
What was apparently datamined was (to save having to watch the video):
If true, and manufacturing is for items\objects rather than being a mini-pioneer, there's no real reason that this sort of thing wouldn't be possible at the current game stage: Load ship with specific materials (cargo refactor would allow for materials needing to be loaded in specific areas in the ship), have a small "mini-game", then have manufactured items "appear" in boxes like the output of salvage materials in Vulture\Reclaimer, which can then be taken to sell. It also sounds like the sort of thing which would go well with Pyro: NPC's there will likely need items for their settlements which could either be purchased in another system (Stanton, to begin with) and transported there, or have ships which can take materials found in Pyro and manufacture those items for sale.ArgoMCV_IG_001_TheMcvIs=The MCV is great if you're looking to start up a business, but I think it'd be a solid choice even if you were just looking to find a new hobby. Imagine having one of these in hangar and being able to take it out and tinker whenever you feel like it?
ArgoMCV_IG_001_ArgosMcvIs=Argo's MCV is built to be a mobile factory. Perfect for anyone who's trying to kick off their manufacturing empire.