Eh, the running was smooth, what I ran into was a never ending stream of bugs tho.
Requesting landing permission at Everus put me into a queue of 6 people. How'd they get queue that long at Everus with all those hangars there and just 500 players spread sort of thin across two star systems is that all the ships were queueing to a single hangar opening. The, what, 15 or so? other hangar openings remained unused. And even then I'm not entirely sure there were 6 people there to begin with, might've gotten a few ghosts in the queue.
Speaking of hangars, I went to A18, requested landing, got a hangar, landed in the hangar... except I didn't, because everything was intangible. Left the hangar, requested another one, got (the same) one, tried to fly into it through the wide open doors (and you already know where this is going) crashed into the empty space above the hangar. Just nothing there, ship blows up and I'm left stranded standing mid-air above the hangar. Got some cool pictures tho.
Mission markers working randomly.
Speaking of screenshots, this happened:
Got a Schrödingers F7A, it was both destroyed and stored at the same time.
The bug about my ship being in my hangar and me being at my hangar without my ship kept happening the whole time too. I thought I'd come up with a clever workaround, and used a sacrificial Anvil Arrow to summon a hangar, and then use the ASOP in the actual hangar to summon the ship I actually want. Well, turns out when I got to the hangar and summoned F7A I wanted to play with, it spawned fused with the Arrow. >_>
Landing services kept bugging out, it'd show you the services briefly before throwing the service instructions at your face even though you're landed and at a hangar. Workaround was to try different tabs and switching to the services to quickly order a service.
Well, that's just to name a few. I'm sure there were more that I just suppressed so that I can have a nightmare or something about them later.