A much better life in 4.0.....Well sorta if you have the right car.

Mudhawk

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Oct 30, 2022
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"All's well that ends well!" to quote some elder dude from a former empire.
Nice to see you're still up and doing you thing.
Only one thing that makes me wonder.
Why waste good ammo on the guys at the bunker entrance when your Ursa got that totally servicable twin size 1 laser gatlings in the turret?
Don't even get up from your seat to know on that door.
Just drive up to them and give 'em a warm welcome... :-)
(Though that was some nice sniping I admit)
 

GPcustoms

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"All's well that ends well!" to quote some elder dude from a former empire.
Nice to see you're still up and doing you thing.
Only one thing that makes me wonder.
Why waste good ammo on the guys at the bunker entrance when your Ursa got that totally servicable twin size 1 laser gatlings in the turret?
Don't even get up from your seat to know on that door.
Just drive up to them and give 'em a warm welcome... :-)
(Though that was some nice sniping I admit)
Yeah I did a few with the Nursa doing all the labor but it didn't feel right. I just have more fun getting out and doing a bit of range work before parking at the ramps. Takes more time but I enjoy the activity.
Speaking on a similar topic I visited one where there were no NPCs outside. Sometimes they wander off and collect near a players ship but this occasion they were all down stairs and rushed me like a gang of Target shoppers on a black Friday shopping event....scary:like:
 

GPcustoms

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Oh man I was doing that same thing last night in my Pisces Rescue! had an awesome gun haul!!!
Cool mechanics and very profitable. Going to try that CSV or whatever the truck is called today and see how much of two 2scu boxes I can fill before Mr. Roberts does something interesting to me or my ship...LOL:drunk:
 

Mudhawk

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Sometimes they wander off and collect near a players ship but this occasion they were all down stairs and rushed me like a gang of Target shoppers on a black Friday shopping event....scary:like:
That's only topped by the bunker missions where you got your 15 nominated enemies (5 topside, 10 in the chambers) and then find out that the guy doing the last mission in this place did no cleanup.
So you got the last guy, mission is finished but as you wander the halls looting you run into a trio of shotgun wielding heavies you didn't expect.
Pro tip: handgrenades and open elevator doors are made for each other.

Now that I think of bunker missions, in 4.0 I didn't run into situations where friend and foe spawn on the same spot and keep each other in check from point blank range.
Only way to break apart that stand-off was by throwing crates or corpses at them and wait for the fireworks to finish.
Kinda glad that they sorted this one out.
 

GPcustoms

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:like: Had a very interesting Bounty/Bunker today.
While I was downstairs looting the basement I hear a player start up my GV and drive off with it.:wut:
I'm not angry about walking back with my look box using a multi tool because he could have come downstairs and shot me up. My guess is he just used what was available to get back to his ship and didn't want to bother my game play:like: Saw him in his Cutlass as I left.
Thank you Random player:o7:
 

Mudhawk

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While I'm glad that this worked out for you i still wish for some amazing security device to be included in vehicles.
Like car keys or some such... :-P
 
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