Stars Above - Ship Talk #9: The Constellations
Welcome back to Ship Talk! For those of you new to this series(where have you been?), Ship Talk is where I take the current on paper stats for a group of ships similar in either role or hull, analyze them, and give my own thoughts on how they compare to each other. Below you can find links to previous Ship Talks and Ship Talk Commentary:
Ship Talk #1 - Exploring the Unknown: The top 4 Exploration Ships
Ship Talk #2 - Aurora Rain: All about the MVP of TEST, the Aurora + Variants
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 1
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 2
Ship Talk #4 - Cargo Cult: The Cargo Haulers
Ship Talk #5 - Avast Me Hearties! - Ship Talk #5: The Cutlass
Ship Talk #6 - Goin Freelance: The Freelancers
Ship Talk #7 - The Redeemer
Ship Talk #8 - Wild Horses: The Mustangs
The Aegis Vanguard - Ship Talk Commentary #1
The Hull Series - Ship Talk Commentary #2
Well let me apologize first. I've been playing Dawn of War Dark Crusade again so I had been writing things later and later in the week on top of building Lego sets in the evening. Derp. I'm building the last Lego for a while now so next week will see Ship Talk back to a Friday slot because I'm going to force myself to play Dark Crusade only after writing some every night. Herp.
The Constellations are cool. ok they just are. Like the Freelancers there is a ship that can do most anything you want to do with the exception of some of the highly specialized professions such as salvaging. Well who knows maybe you can outfit one to do that too. They are an incredibly diverse set of ships and I certainly wouldn't mind seeing more variants for other types of professions. Now in the past I discussed the Aquila and Taurus and you can find those in the various Ship Talks 1 and 4.
The Constellation was the first ship I pledged for. I went right in from the start for the biggest ship available to me on my budget and because 'multi-functional' sounded best. Before the variants and new upgrade system there were things called upgrade slots and the Constellation had a whopping 20 of them which made it even more appealing. Since then the Constellation has become what it is now and is even being redone to fit the new modular deck swapping system which is very cool. Without anything further here are the Constellations.
My Thoughts on the Ships(Constellation Andromeda, Taurus, Aquila, Phoenix)
General Thoughts on Stats
First let me acknowledge again that these stats and listed equipment are all subject to change. However, unless something drastic occurs in testing I would expect these stats to still give a good overall direction and capability for each ship. Below is a link to a composite picture I made with all the stats listed from the RSI site:
All Constellation Stats
Descriptions and Roles
First of all these descriptions are somewhat dated, especially the base Andromeda description since the new Cargo Capacity changes. The new SCU numbers destroyed the Constellation cargo capacity. While grateful we have an actual metric to go off of now instead of wild guesses, the hammer came down hard and none of the Constellations can carry what the old numbers alluded to. Nevertheless we will push on because the variants descriptions at least are 'mostly' still good. Poor Taurus you sorry SOB.
The Andromeda is the original Constellation given a name to match. It boasts that it is a multi-function ship that is the most popular in RSI's current production line. The Andromeda is billed in the description as a freighter....which I dispute, but as I said I don't think the description has been looked at in a long time. Still, the ship should be able to take on multiple roles and be modified as the captain sees fit to fulfill those jobs.
The Taurus is the hauler of the group...sorta. It was? Is? The Taurus is a good starting point if you're looking to get into multi-crew ships and learn the ropes. The Taurus is the dedicated freighter of the group and as such contains none of the bells and whistles of the others.
The Aquila is the explorer of the Constellations. Featuring advanced sensors, a redesigned cockpit an an onboard rover you can truly explore in style. If you're looking for a better and upgraded explorer without going to the Carrack this ship may just work. Finally the Phoenix is the dedicated luxury vehicle. The Phoenix can be operated as a command ship while retaining that refined quality. The ship includes a sensor dampened hold for those kegs of 100 proof beer. The Phoenix comes with a rover and an upgraded P-72 Archimedes snub fighter.
Structural and Propulsion
There is nothing unique in the measurements department aside from minor variances. Moving down to cargo capacity. I said it before but I'll say it again, the Constellation series got it in the cargo hold hard with the new SCU units. I fully acknowledge that the old units were probably made up completely and the new SCU capacity was done with actual measurements taken on the models as they are now. Nevertheless the Andromeda despite the description is no longer any kind of freighter and the Taurus barely qualifies as one. The Aquila and Phoenix because they were never made out to be haulers before are a bit better off.
Ok on to the actual numbers. The Andromeda's SCU capacity comes in at 134 with the Aquila able to carry the same but this may or may not be with the rover. I imagine that this number does not include the rover so the Aquila has somewhat less free space to use. The Phoenix clocks in at a fair 66 SCU with some of this being dedicated to the shielded cargo area.
The Constellation Series is the first serious multicrew ship experience. The Andromeda needs a crew of 5 to operate efficiently while the others only require 4. The Taurus being the most simple one of the group states in the description that it would be a good ship to learn multi-crew functionality on. The power plants of the Constellations are all a class 6 with the exception of the Phoenix which has a 7. Bright lights and entertainment hot tubs take a lot of power.
The engines are nothing special. All of them have 4 TR5 engines of various kinds. The thrusters are also nothing of note: 8 TR3s. While nothing groundbreaking the ship probably won't move like a sloth when you want to turn it unless a thruster is knocked out do to their size. Finally is the shield. The Constellations each have a Class 6 except for the Taurus which has a Class 5. I would put this down to the Taurus being the hauler.
Weapons
YAY Weapons! There is a lot of them this time. First of all there are no fixed weapons which is a relief because the ship can't maneuver as well as say a Freelancer. However each Constellation has 4 gimbal weapons. Moving on we have the missile racks and here is where the weapons differ. The Andromeda being the more capable 'fighter' of the bunch comes with 4 Size 1 launchers and 2 Size 2 launchers with 28 and 20 missiles respectively. The Taurus being a stripped down Andromeda only has 2 Size 1 racks with 14 missiles. The Aquila has 2 Size 2 racks with 20 missiles like the Andromeda and finally the Phoenix has four Size 2 racks with 14 and 24 missiles as the picture shows. That alone is a lot of firepower and enough to swat any fighters out of the sky twice over.
Rounding out the Constellation line are the manned turrets. The Andromeda and Phoenix feature two turrets with 2 Size 4 weapons each and the Taurus and Aquila only having one turret with 2 Size 4 weapons. It is important to note that the Aquila can replace its top sensor array with another Turret if that is desired. The Phoenix also has a point defense system for keeping those hot tub patrons safe...er. We don't know how the Point Defense system works but it is sure to be cool.
Continued Below....
Welcome back to Ship Talk! For those of you new to this series(where have you been?), Ship Talk is where I take the current on paper stats for a group of ships similar in either role or hull, analyze them, and give my own thoughts on how they compare to each other. Below you can find links to previous Ship Talks and Ship Talk Commentary:
Ship Talk #1 - Exploring the Unknown: The top 4 Exploration Ships
Ship Talk #2 - Aurora Rain: All about the MVP of TEST, the Aurora + Variants
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 1
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 2
Ship Talk #4 - Cargo Cult: The Cargo Haulers
Ship Talk #5 - Avast Me Hearties! - Ship Talk #5: The Cutlass
Ship Talk #6 - Goin Freelance: The Freelancers
Ship Talk #7 - The Redeemer
Ship Talk #8 - Wild Horses: The Mustangs
The Aegis Vanguard - Ship Talk Commentary #1
The Hull Series - Ship Talk Commentary #2
Well let me apologize first. I've been playing Dawn of War Dark Crusade again so I had been writing things later and later in the week on top of building Lego sets in the evening. Derp. I'm building the last Lego for a while now so next week will see Ship Talk back to a Friday slot because I'm going to force myself to play Dark Crusade only after writing some every night. Herp.
The Constellations are cool. ok they just are. Like the Freelancers there is a ship that can do most anything you want to do with the exception of some of the highly specialized professions such as salvaging. Well who knows maybe you can outfit one to do that too. They are an incredibly diverse set of ships and I certainly wouldn't mind seeing more variants for other types of professions. Now in the past I discussed the Aquila and Taurus and you can find those in the various Ship Talks 1 and 4.
The Constellation was the first ship I pledged for. I went right in from the start for the biggest ship available to me on my budget and because 'multi-functional' sounded best. Before the variants and new upgrade system there were things called upgrade slots and the Constellation had a whopping 20 of them which made it even more appealing. Since then the Constellation has become what it is now and is even being redone to fit the new modular deck swapping system which is very cool. Without anything further here are the Constellations.
My Thoughts on the Ships(Constellation Andromeda, Taurus, Aquila, Phoenix)
General Thoughts on Stats
First let me acknowledge again that these stats and listed equipment are all subject to change. However, unless something drastic occurs in testing I would expect these stats to still give a good overall direction and capability for each ship. Below is a link to a composite picture I made with all the stats listed from the RSI site:
All Constellation Stats
Descriptions and Roles
First of all these descriptions are somewhat dated, especially the base Andromeda description since the new Cargo Capacity changes. The new SCU numbers destroyed the Constellation cargo capacity. While grateful we have an actual metric to go off of now instead of wild guesses, the hammer came down hard and none of the Constellations can carry what the old numbers alluded to. Nevertheless we will push on because the variants descriptions at least are 'mostly' still good. Poor Taurus you sorry SOB.
The Andromeda is the original Constellation given a name to match. It boasts that it is a multi-function ship that is the most popular in RSI's current production line. The Andromeda is billed in the description as a freighter....which I dispute, but as I said I don't think the description has been looked at in a long time. Still, the ship should be able to take on multiple roles and be modified as the captain sees fit to fulfill those jobs.
The Taurus is the hauler of the group...sorta. It was? Is? The Taurus is a good starting point if you're looking to get into multi-crew ships and learn the ropes. The Taurus is the dedicated freighter of the group and as such contains none of the bells and whistles of the others.
The Aquila is the explorer of the Constellations. Featuring advanced sensors, a redesigned cockpit an an onboard rover you can truly explore in style. If you're looking for a better and upgraded explorer without going to the Carrack this ship may just work. Finally the Phoenix is the dedicated luxury vehicle. The Phoenix can be operated as a command ship while retaining that refined quality. The ship includes a sensor dampened hold for those kegs of 100 proof beer. The Phoenix comes with a rover and an upgraded P-72 Archimedes snub fighter.
Structural and Propulsion
There is nothing unique in the measurements department aside from minor variances. Moving down to cargo capacity. I said it before but I'll say it again, the Constellation series got it in the cargo hold hard with the new SCU units. I fully acknowledge that the old units were probably made up completely and the new SCU capacity was done with actual measurements taken on the models as they are now. Nevertheless the Andromeda despite the description is no longer any kind of freighter and the Taurus barely qualifies as one. The Aquila and Phoenix because they were never made out to be haulers before are a bit better off.
Ok on to the actual numbers. The Andromeda's SCU capacity comes in at 134 with the Aquila able to carry the same but this may or may not be with the rover. I imagine that this number does not include the rover so the Aquila has somewhat less free space to use. The Phoenix clocks in at a fair 66 SCU with some of this being dedicated to the shielded cargo area.
The Constellation Series is the first serious multicrew ship experience. The Andromeda needs a crew of 5 to operate efficiently while the others only require 4. The Taurus being the most simple one of the group states in the description that it would be a good ship to learn multi-crew functionality on. The power plants of the Constellations are all a class 6 with the exception of the Phoenix which has a 7. Bright lights and entertainment hot tubs take a lot of power.
The engines are nothing special. All of them have 4 TR5 engines of various kinds. The thrusters are also nothing of note: 8 TR3s. While nothing groundbreaking the ship probably won't move like a sloth when you want to turn it unless a thruster is knocked out do to their size. Finally is the shield. The Constellations each have a Class 6 except for the Taurus which has a Class 5. I would put this down to the Taurus being the hauler.
Weapons
YAY Weapons! There is a lot of them this time. First of all there are no fixed weapons which is a relief because the ship can't maneuver as well as say a Freelancer. However each Constellation has 4 gimbal weapons. Moving on we have the missile racks and here is where the weapons differ. The Andromeda being the more capable 'fighter' of the bunch comes with 4 Size 1 launchers and 2 Size 2 launchers with 28 and 20 missiles respectively. The Taurus being a stripped down Andromeda only has 2 Size 1 racks with 14 missiles. The Aquila has 2 Size 2 racks with 20 missiles like the Andromeda and finally the Phoenix has four Size 2 racks with 14 and 24 missiles as the picture shows. That alone is a lot of firepower and enough to swat any fighters out of the sky twice over.
Rounding out the Constellation line are the manned turrets. The Andromeda and Phoenix feature two turrets with 2 Size 4 weapons each and the Taurus and Aquila only having one turret with 2 Size 4 weapons. It is important to note that the Aquila can replace its top sensor array with another Turret if that is desired. The Phoenix also has a point defense system for keeping those hot tub patrons safe...er. We don't know how the Point Defense system works but it is sure to be cool.
Continued Below....