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  1. Shadow Reaper

    Persistence

    74,000 aUEC/hour with any ship: View: https://m.youtube.com/watch?feature=youtu.be&v=CD4fBV_gKmc
  2. Shadow Reaper

    Persistence

    Persistence hack: Every time you install a new piece of equipment upgrade, summon the ship on the landing pad then summon a 2nd ship so it despawns the first. The act of your upgraded ship despawning will save its configuration in the server and you keep the upgrades no matter what, even if you...
  3. Shadow Reaper

    Idris attack

    I still think trying to fly a Raven into the landing bay is a great way to go for a great pilot. It's harder to hit than the other EMP wagons, it's fast, it's hard to see, and it's got the smallest profile so it can actually maneuver inside the bay and lay waste whatever is there. Also can...
  4. Shadow Reaper

    Super Vanguard

    I really want to convince myself that the Carrack remote turret is no a bug, but a feature, so I checked HardPoint. There are a host of remote turrets there that fit the chin mount of the Vanguard, including one that mounts a pair of S4 guns. There's also one there that mounts a pair of S7...
  5. Shadow Reaper

    Griefer remedy

    Zyloh-CIG@Zyloh-CIG Excessive Griefing & Stream Sniping Pinned Discussion March 2nd at 1:24 pm Hi everyone, We've recently received a lot of reports detailing excessive griefing, and would like to take a moment to openly address the feedback and share our stance. For a majority of these...
  6. Shadow Reaper

    Carrack as an assualt craft

    We've yet to see the kinds of terrestrial arms that will be in game but expect they have to change and impress, or you could just fly an Idris across a battlefield, and nothing could touch it as it exterminates everything. Some astonishing ground to air defense has to exist or the spaceships...
  7. Shadow Reaper

    Super Vanguard

    Now if we could only put the Hurricane turret on top of the Vanguard. . .
  8. Shadow Reaper

    Super Vanguard

    As of yet unverified, but claims are the remote top turret on the Carrack will fit the chin mount on the Vanguard, resulting in two, gimbled, S4 weapons and a true “super Vanguard”.
  9. Shadow Reaper

    News Just In

    I have been told that the Carrack top turret fits the Vanguard chin mount, so allows two gimbaled S4 weapons—AKA “Super Vanguard”!!! Am trying to verify.
  10. Shadow Reaper

    [Video] About that Origin sneak peek teaser. How about medium sized Origin ship?

    Great theorycrafting. I'm guessing 500i, 3 man, carries 2 X1 bikes, 3 gimbaled S3 guns, top turret boasts 2XS3 guns, 4S3 missiles, 8-10 cargo, 1km/s, beds, head, galley, competes with the Vanguard. Needs a luxury twist--could be three beds, cargo and bikes makes it more exploration and bounty...
  11. Shadow Reaper

    I guess it had to happen.

    Looks like an investment opportunity to me.
  12. Shadow Reaper

    Carrack as an assualt craft

    And of course the ultimate assault craft is the Idris, or perhaps the Marauder. Size does matter. If however a mission calls for speed and agility you should prefer the Hoplite, and if it calls for stealth, the Prowler. So there really is never a single best answer.
  13. Shadow Reaper

    I guess it had to happen.

    I can see franchising elder care facilities set up like this. https://www.pcgamer.com/japanese-gaming-bed/?fbclid=IwAR3f3hHnWsTddjG0Bmkhkri7t0RK-z85OvV24vvWTMTdKhNFEb9G42jCLxE
  14. Shadow Reaper

    Carrack as an assualt craft

    I think you could certainly do it! but I also think you'd do it better with any of the three Hercules, and you get tanks.
  15. Shadow Reaper

    AI Idris mission in 3.9?

    The Idris shield is over a million points, and 8k refresh. Each turret has 4k hull points. Needs an EMP, S9 or S10 torps or it will cut attackers to ribbons. I doubt you can put enough ships in an instance to kill an Idris without those resources. I would not want to try it without at least...
  16. Shadow Reaper

    We need to test this out

    There's no "cloak" tech coming. Stealth works by reducing ElectroMagnetic (EM), InfraRed (IR) and Radar Cross Section (RCS) signatures, same as in real life. There is already lots of sig reducing tech in game. In general, ships normally detect other ships primarily through EM sig. Hence why...
  17. Shadow Reaper

    Persistence

    I foresee a strong disturbance in the force, where traders are gonna trade like never before, and miners are gonna mine like never before. Question is, what can you actually buy with these temp credits? Can you buy ships and hold them temporarily? all the ships' components you could want, etc?
  18. Shadow Reaper

    Persistence

    Word is all the money and gear carried over from 3.8.1.
  19. Shadow Reaper

    In game tool

    That's great! and I was actually thinking of Marcsand2's ability to tell the difference in battle when I penned this. However, I doubt anyone can tell the difference between an S2 Mantis and an S4 Revenant from the sight and sound, nor has their very different ranges memorized. Fact is though...
  20. Shadow Reaper

    In game tool

    Anyone want to guesstimate what it would take to code a small tool that when you hit a key, takes a screenshot that includes incoming fire, and compares the color of the trace against a library to immediately determine what weapon is shooting at you, and tells you what it's range is? Seems like...
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