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  1. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    Toasted salt and onion, with cream cheese please. No, none of those fishes. . .
  2. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    Its good to keep in mind though, that a blind man could hit the Star-G by spitting downwind. You can kill that thing with almost any other ship. Probably a Lancer could kill it very easily from 5 km, even if it had the same guns. The Redeemer can still dodge. How well we don't yet know. I...
  3. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    I work in development of these kinds of radar and communications systems, intended for use in deep space. It is very cool stuff, but CIG is going to be relying upon some game dynamics we don't yet have the technology for. My company is developing that technology now, so you'll see it in the...
  4. Shadow Reaper

    Loremasters on Terra

    Interesting that they say the system has 7 jump points and the map only shows 5: https://robertsspaceindustries.com/comm-link/transmission/15406-Loremakers-Guide-To-The-Galaxy Also of note this is the home of Anvil, Origin and the Xi'an corporation Gyso which runs CTR refusing stations all...
  5. Shadow Reaper

    GrimHex

    Fly the missions. Looks fun and easy to make pesos in little time. Pick up weapons, booze (which you can apparently sell), cigars, etc. And there are apparently a bunch of Easter Eggs already set at GrimHex, waiting for players. Also note, I think I heard the other day that Olisar will be...
  6. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    More Bengal, time index 25M: View: https://www.youtube.com/watch?v=tpalZlE4FC8
  7. Shadow Reaper

    GrimHex

    Just some random thoughts: If like many of the players posting their adventures on youtube, you still are not wearing armor, it is probably best not go to GrimHex. Wear armor. I have seen a PC take a hit from an electric shotgun at point blank range and kill his attacker, because he was...
  8. Shadow Reaper

    GrimHex

    See time index I5M 30S: View: https://www.youtube.com/watch?v=tpalZlE4FC8
  9. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    Around the 'Verse episode I00 pt.2, they just committed that with 2.5 the Reliant will be flyable. See time index 3M: View: https://www.youtube.com/watch?v=tpalZlE4FC8
  10. Shadow Reaper

    Piracy Privateer

    Yes. There was only vague official word on this, but the one commitment CIG has made to this issue thus far is that it relates to the presence of a bed on your ship. Under what conditions you can log out with the bed, and for how long are TBD, but without a bed you cannot expect your ship to...
  11. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    Yes, it will be interesting to see what CIG uses for a "life-signs detector". If we'll have the ability to distinguish between various life forms, the only plausible explanation I can think of is an exceedingly sensitive EM scan, meaning you're receiving broadband RF from a highly directional...
  12. Shadow Reaper

    Why are ships so hard? (this may be a shitpost)

    It depends how you "find" something. If you're using active radar, you can pick up any object of sufficient size, but you can't tell a rock from a person from a ship except for their size. This will not help you at all if the person is floating amongst asteroids, for example. If you're using...
  13. Shadow Reaper

    Piracy Privateer

    Do you recall the source of this info? I did not get the impression you have from the Lore vids. I got the opposite impression, that CIG intends players reshape the universe through their actions. The entire Outsiders storyline appears to me malleable and begging intervention. Likewise, what...
  14. Shadow Reaper

    Piracy Privateer

    No. It concerns the size of the ship or crew and the number of beds or some such but they have yet to make a determination. For now it's good simply to note that you cannot spawn into a Reliant or most fighters because there is no bed, and you will not be safe in it for any amount of time that...
  15. Shadow Reaper

    Hi from New Jersey

    Welcome. I'm just outside Atlantic City, but livd up North for a couple decades. Whereabouts are you?
  16. Shadow Reaper

    Let's talk explorers...

    Wasn't this one of the capabilities originally planned for the Carrack? I recall some ship was suppose to have probe droids to extend it's scan range.
  17. Shadow Reaper

    Let's talk explorers...

    The reason I suggest put 8 Omni IX's on the nose of the Cat is that they're the only S3's that are both fast to target and have good range. If you let something get within range of any hauler you will have trouble, but if you know you're going into combat situations, you can at least fend off...
  18. Shadow Reaper

    Piracy Privateer

    Just another head's up to note again that there are places one might capture PC-type Cap ships, as opposed to Vanduul (which are supposed to be all explodey), Xi'an, Banu and Krell (which may not exist for a long time), and UEE (which will get you Outlaw status and persona non grata on most of...
  19. Shadow Reaper

    Piracy Piratie Hacks

    I did not want to cross-post this on FB for fear it would be misused, but it seems interesting enough to put it here. Please do not misuse: View: https://www.facebook.com/FoodLikeMedicine/videos/903264279802956/
  20. Shadow Reaper

    Piracy Privateer

    I believe it was BoredGamer (whom I trust for the latest intel) who said it is currently I6 ships and will hopefully be expanded to 32. It is definitely ships, as these are the primary drain on the instance resources. They will connect, but they're still instances and will likely not exceed 32...
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