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  1. Richard Bong

    In the market for a bomber.

    Gravity bombs in space? Like that stupid Star Wars scene?
  2. Richard Bong

    In the market for a bomber.

    The only real issue with the Retaliator is the state of turret play right now.
  3. Richard Bong

    In the market for a bomber.

    Something with range. Eclipse, Harbinger or Retaliator. If you want more of a fighter, then the Harbinger. If you want to play with friends then I like the Retaliator. I hate the cockpit view from the Eclipse.
  4. Richard Bong

    Roadmap: where did the Cutty Blue go?

    Apparently it is releasing in 3.9 after all.
  5. Richard Bong

    Redeemer 2020

    Or flips around for braking.
  6. Richard Bong

    Redeemer 2020

    M5As. And Attritions.
  7. Richard Bong

    Redeemer 2020

    It has 4 S4's and 6 S3's in the image. Those are Revenants, not GT-220.
  8. Richard Bong

    Redeemer 2020

    My earlier plan to pick up a Connie Andromeda to Redeemer CCU is now more justified. If it doesn't work out, I still have the Connie. If it does, then I am back to an all Aegis fleet.
  9. Richard Bong

    Unreal 5 Engine.

    Most of the mainstream MMO's are developed on proprietary systems, created just for the MMO.
  10. Richard Bong

    Unreal 5 Engine.

    At the time, when I got into Star Citizen, I was running QA for Daz 3D who was branching out into game assets and has assets, under the Tafi brand, for gaming assets. So yes, I was doing seriouos research at the time. :) Unlike CryEngine, Unity is specifically designed for MMO, the network code...
  11. Richard Bong

    Unreal 5 Engine.

    UnReal was impressive 5 years ago, not quite this impressive, but very impressive. When I first looked into Star Citizen I realized, immediately, that the CryEngine was the wrong engine for the game and Unity or Unreal was a much better choice.
  12. Richard Bong

    The fate of my Starfarer

    Don't forget you aren't going to have to haul gas.
  13. Richard Bong

    The fate of my Starfarer

    One other point in the Starfarer's favor. Take a couple of Starfarers equipped for fuel, one or two equipped for cargo and a pair of Vulcans and you have a FARP capable of supporting a few squadrons of Vanguards and Retaliators. The Cargo bay in the C2 is not as well set up for the cargo role in...
  14. Richard Bong

    The fate of my Starfarer

    I still see the Starfarer as a momey maker, however I can't stand the cockpit view or the interior. On the plus side it should be able to carry all your vehicles at once and when equipped with cargo pods rivals the Hull C for cargo capacity. Further if you are going to crew it you might as well...
  15. Richard Bong

    Missile Choices 2

    But I already have a Retaliator, and I belong to Test so crew and escorts shouldn't be an issue.
  16. Richard Bong

    Missile Choices 2

    There are two ways to accomplish a fire them all at once, from a practical point of view. 1. The ship, not the seeker head needs to see the target and the data is passed to the missile. 2. Staggered time for the missiles to light their engines. Combine the two and the Retaliator should be able...
  17. Richard Bong

    Missile Choices 2

    I never saw anywhere that ballistics were to completely ignore shields, just that they would have better shield penetration. A weapon that ignores shields throws game balance out the window. Why would you ever use a weapon that doesn't ignore shields, when there is one that does? Especially...
  18. Richard Bong

    Missile Choices 2

    No. For example, the M70 is a slow firing weapon with a much smaller magazine compared to the M16 or M249. The M70 has a lower distribution rate in the US Army than the M249 but each serve their purpose. Again, just because a weapon exists, that does not mean it is, or should be, equal or...
  19. Richard Bong

    Missile Choices 2

    The round may be more massive, but it is also larger and slower. These factors lower penetration in the real world. The larger round gives the shields more surface area to slow. The lower velocity gives the shields more time to slow the eound. Just because a weapon exists that doesn't mean it...
  20. Richard Bong

    Missile Choices 2

    Where are you seeing the strife is designed to ignore shields?
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