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  1. Shadow Reaper

    [Vid] Calling all devs touches on repair which is a huge game loop in the making!

    So awesome to have guys around who remember what was said 6 years ago!
  2. Shadow Reaper

    Figured out the shape of the stealth ship?

    Interesting to find reports stating they "know" the 400 series will compete with the Lancer and Cutlass, and other reports that they "know" the 400 will compete with the Connie and Corvair. Nice to see, no one has a clue!, but the bases are covered. Still hoping for an overgrown, sexy 300...
  3. Shadow Reaper

    I'm torn between a Redeemer and a Vanguard =/

    Well, they both carry about the same missile load. IIRC, the Redeemer carries 20 S2 and the Vanguard 16S2. Not sure how many launchers the Redeemer has. Could be it can only launch 2 at a time. Could be at times the Vanguard has the missile advantage and it can carry S3 missiles. I don't...
  4. Shadow Reaper

    I'm torn between a Redeemer and a Vanguard =/

    The Redeemer is never going to be stealthy, and totally not useful for a solo pilot. It was designed for small to medium teams (small only if they do as rumored and remove the rear squad seating--which would suck.) You don't lose your investment if you swap to Sentinel, you just don't gain...
  5. Shadow Reaper

    I'm torn between a Redeemer and a Vanguard =/

    The Redeemer should go up about $45, but that could be a year from now. In the meantime, enjoy what you fly. Look at the raw power of this thing, from 10 km to point blank range: https://www.erkul.games/loadout/m39KfNNt and now look at how invisible it can be while sending big missiles from...
  6. Shadow Reaper

    I'm torn between a Redeemer and a Vanguard =/

    Only the Sentinel has the stealth frame. Given it is the stealthiest ship in game, if you want to explore that dynamic, buy the Sentinel and the Hoppy and Harby modules.
  7. Shadow Reaper

    Figured out the shape of the stealth ship?

    I'm still daring to hope for an overgrown 300 meant for 3 person expeditions, including a med bay. Does anyone else feel this patch is meh. . . and it's the next one that's important, with radar and sensor updates, healing updates, hacking updates, module swapping! and the Taurus?
  8. Shadow Reaper

    Vanguard Warden Distortion Loadout

    Yes well, I get all that. The point remains however, that describing energy weapons as fast kill weapons is incorrect. If you're afraid of running out of ammo I'd just note the gattlings have a ton of ammo, and if you practice any trigger control you shouldn't run out. They kill targets much...
  9. Shadow Reaper

    Vanguard Warden Distortion Loadout

    To the original question, though I keep hearing the ATSV melts shields and then the ship comes down, the times to kill seem very long to me. Way past ten seconds minimum. I think ballistics have got to be killing much faster.
  10. Shadow Reaper

    Any RL scientists in the house?

    I haven't known how to respond to this since the original post. Just to be honest, I work in space science and development, primarily in next generation propulsion. My physics is quite strong unless compared to real physicists, which I am not. However, I'm quite fluent in high energy physics...
  11. Shadow Reaper

    above my pay grade. . .

    View: https://youtu.be/t8LD0iUYv80
  12. Shadow Reaper

    Vanguard Warden Distortion Loadout

    It's always going to be hard to connect S2 weapons velocities with S5. It's key to note the S2 Gattling connects with the S5 Laser Canon velocity and pips. Go 4 X S2 Gattlings on the nose with the chin mount S5 S7A laser. Same pips! One pip to find them all and one pip to kill them. Every...
  13. Shadow Reaper

    My original PC built for Star Citizen in 2013 finally died

    Your replacement: https://www.microway.com/preconfiguredsystems/nvidia-dgx-a100/
  14. Shadow Reaper

    Any RL scientists in the house?

    Finally, someone asked the right questions. Repeat after me, "the right answers always have beer in them."
  15. Shadow Reaper

    Vanguard Warden Distortion Loadout

    It's important you keep in mind the distortion repeaters are an improvement at taking down the shields only. If you don't want a live capture they make little sense. I think the Sentinel is the perfect "all-range engagement" platform. It's the most multi-purpose fighter in game and that will...
  16. Shadow Reaper

    Questions on Aegis Eclipse

    I recommend trying the Typhoons. Not only do they lock at closer ranges, but they travel twice as fast as the others, which means half the time to evade. All small and medium ships ought to be able to evade S9 torps if they have the opportunity. IIRC, the IDRIS's shield is over 1M hps. A...
  17. Shadow Reaper

    So which ship-names you tried were filtered?

    I'm sure someone took my famous "Fuzzy Toejam" already. Life is like that.
  18. Shadow Reaper

    Star Citizen Roadmap 3.13

    Toys Rocks! Great review. Still going with "Vortex Chariot" as coolest name.
  19. Shadow Reaper

    Help me burn UEC on a new ship!

    I recommend the Sentinel. It probably costs more because of the stealth gear and EMP. If you want to explore the game's stealth dynamic, you can't have a better ship. In the future you'll be able to swap out the EMP for eiher 3, S5 torps or the 6 Marine squad package. It is expensive to...
  20. Shadow Reaper

    My current setup

    I thought you were a twin stick guy! Did you find a solution that requires two sticks and rudder pedals? I am still ambivalent over the need for a second stick, especially given I want to use the throttle moment by moment to conserve IR generation. It's hard to relegate the throttle to lesser...
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