I have a vague notion of how stealth mechanics are intended to work in Star Citizen, though it's incomplete and imprecise. And I get that they will likely evolve and change quite a bit over time.
But how would you use stealth for, say PvE bounty hunting in a Vanguard Sentinel? Here are some example questions I'd ask, but feel free to 'explain it like I'm five' for anything else you think is important for a new stealth user to know!
For context, I'm really quite new to bounty hunting. Yesterday I worked my way up to my first couple of HRTs - an NPC Vanguard Warden and something else I don't remember. I have dual Virpil Alphas and am getting fairly comfortable using them, but I'm definitely still a beginner at combat. For example, the Legacy Instructional Series videos are a bit too advanced for me to really follow properly yet, and also seem a bit dated now. I've been mining for the past few months, working up from a ROC and MSR mining hadenite on Arial, via a Prospector to a Mole, both mining exclusively quantanium, all bought with in-game aUEC. I just bought a Vanguard Sentinel and kitted it out like this, also with in-game credits made mining. So, I've played a bit and feel like I know mining fairly well. Huge thanks to Black Sunder for the Test Mining Guide, by the way - it was hugely useful.
I also highly recommend LoudGuns' videos, especially his early solo Mole or Prospector guide - after weeks and weeks of doing it, I can't make 1 mil aUEC per hour mining solo consistently, and I'll wager nor can he, really. When you get lucky and find that cluster of three rocks with a 48% and two 28% rocks, you can more or less fill a Mole with quant, and then sure you will make over 1 mil aUEC in that hour! But you have unlucky runs to account for too when you search for 50+ minutes and end up settling for a 22% quant rock because you're just tired. But 500,000 aUEC per hour in a Mole, or maybe 300,000 aUEC per hour in a Prospector, including averaging out over multiple runs and including a once-a-week run to Area18 to sell refined quantanium is definitely very doable. So far, I've never been (seriously) attacked by a pirate or lost my refined quant in transit to a 30k. That's bound to happen occasionally, and while I'm sure it will be frustrating when it happens, you have to just factor it in to the long game and keep grinding. It's pretty boring though. Hence why I'm trying bounty hunting, for a bit more fun and shorter game loops.
So, having kitted out a Vanguard Sentinel for stealth, I had better learn how to take full advantage of it! Hoping someone feels like answering my questions, and/or starting a good stealth discussion!
But how would you use stealth for, say PvE bounty hunting in a Vanguard Sentinel? Here are some example questions I'd ask, but feel free to 'explain it like I'm five' for anything else you think is important for a new stealth user to know!
- What would you do when you get in your ship to set it up for stealth?
- Do you do anything in particular if you hope to travel somewhere undetected, e.g. while mining?
- Do you do anything in particular if some other ship appears as a friendly/neutral/hostile and if it initiates combat with you?
- Do you do anything in particular right before a fight that you initiate (e.g. before approaching a target's location while bounty hunting)?
- How can you best understand your own ship's ability to detect other ships? How can you improve (or what might impair) your own sensors' range and/or sensitivity?
- What can you tell about another ship's ability to detect you? Presumably some ships have better sensors than others?
- Do sensors/radar work equally well in all directions, or are they directional?
- What else can you do to try to detect another ship before it detects you (e.g. scanning), and is that a good or - as it would seem - a bad idea if you want to remain undetected?
- Can you target or missile lock another ship without giving your presence/position away, or at least without revealing yourself as hostile to it?
- Is there any reason to NOT target a ship you intend to engage in combat, so that it doesn't realise it has been targeted?
- What does that RDR LOCK alarm in the cockpit mean? It lights and sounds LONG before I detect bounty target ships.
- At what point during combat are you forced to 'go loud' and lose any element of stealth - presumably if you fire a gun or missile, but is there any firing you can ever 'get away with' while remaining undetected?
- What's the correct way to power stuff off and on, and when?
- What's the correct use of the Sentinel's EMP. I know how to charge and fire it, but I'm not really using it yet.
For context, I'm really quite new to bounty hunting. Yesterday I worked my way up to my first couple of HRTs - an NPC Vanguard Warden and something else I don't remember. I have dual Virpil Alphas and am getting fairly comfortable using them, but I'm definitely still a beginner at combat. For example, the Legacy Instructional Series videos are a bit too advanced for me to really follow properly yet, and also seem a bit dated now. I've been mining for the past few months, working up from a ROC and MSR mining hadenite on Arial, via a Prospector to a Mole, both mining exclusively quantanium, all bought with in-game aUEC. I just bought a Vanguard Sentinel and kitted it out like this, also with in-game credits made mining. So, I've played a bit and feel like I know mining fairly well. Huge thanks to Black Sunder for the Test Mining Guide, by the way - it was hugely useful.
I also highly recommend LoudGuns' videos, especially his early solo Mole or Prospector guide - after weeks and weeks of doing it, I can't make 1 mil aUEC per hour mining solo consistently, and I'll wager nor can he, really. When you get lucky and find that cluster of three rocks with a 48% and two 28% rocks, you can more or less fill a Mole with quant, and then sure you will make over 1 mil aUEC in that hour! But you have unlucky runs to account for too when you search for 50+ minutes and end up settling for a 22% quant rock because you're just tired. But 500,000 aUEC per hour in a Mole, or maybe 300,000 aUEC per hour in a Prospector, including averaging out over multiple runs and including a once-a-week run to Area18 to sell refined quantanium is definitely very doable. So far, I've never been (seriously) attacked by a pirate or lost my refined quant in transit to a 30k. That's bound to happen occasionally, and while I'm sure it will be frustrating when it happens, you have to just factor it in to the long game and keep grinding. It's pretty boring though. Hence why I'm trying bounty hunting, for a bit more fun and shorter game loops.
So, having kitted out a Vanguard Sentinel for stealth, I had better learn how to take full advantage of it! Hoping someone feels like answering my questions, and/or starting a good stealth discussion!