Good. If CIG are ever in a position where they can be reasonably confident these exploits are fixed and are unlikely to reappear in the game, I would be super interested to hear what the bugs/unintended features being exploited were, what was not working as intended, what actions players took to exploit the bug/feature, some necessarily more vague idea of how the dupers were identified (without revealing so much that it might lead to cheaters evading detection in future) and how they decided what appropriate remedial action was. I'm not holding my breath, of course.
It'd make a good development story, and provide a bit of satisfaction for players who experienced artificially poor performance, especially around A18 in the last patch, due to people deliberately using the exploits. I have not really found an explanation for why there were C2s all over the surface of Riker Memorial Spaceport, and it seemed in some other locations too. Where did they come from - rentals? players own ships? I gather it wasn't ships being duped that was the issue - or was it? How come the abandoned ships weren't cleaned up, what part if any did they play in the exploit. (If anyone knows, please think before answering, this info might be better coming from CIG who can consider what they want to reveal and what they don't, rather than helpful players who might inadvertently help the cheaters). Let's not make things worse.