Combat Flight Training (CFT) June 20h 20:00 UTC

marcsand2

Space Marshal
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Mar 15, 2016
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marcsand2
BE_GUD_BEFORE_CFT_modded.jpg


COMMANDING OFFICER: strooka_ace
Start Location: TEST Discord #CFT Briefing channel
Gathering time: 19:45 UTC

Start Location: PU Lagrange point HUR-L3
Start time: 20:00 UTC

Destination: HUR-L3
Required:
  • TEST armor (yellow/black)
  • Black armor
  • Multiple Weapons
  • Medipack
  • Food
  • Drinks

Goal:
  • target practice on claimjumpers
  • learning evading heavy turret fire
  • experienced fighters something extra... don't ask me, also for me a surprise

Rules of engagement:
  • Hornets without turret allowed
  • Cutlass without turret, with 3 guns allowed
  • Sabre with 3 guns allowed
  • Basically: Light fighters unrestricted,medium fighter a bit nerfed
  • no missiles

For AIRMAN (first time with us) we will provide basic training, which means brevity, formation and protocol. It is important that pilots knows what is expected from them during a fight.

Before the event starts, we will gather in TEST Discord #CFT Briefing channel, 20:00 UTC.
During the briefing everybody needs to go to the main menu.
Everybody stays in the main menu until they get a party invite.
Kindly wear official TEST ARMOR, fit at least 1 weapon, medpacks, oxigen,...
Further instructions will be given in the TEST Discord #CFT Briefing channel.

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Khristoph

Rear Admiral
Jun 14, 2020
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Khristoph
Thank you @strooka_ace and @marcsand2 for leading today! Hopefully we'll get some grouping/targeting fixes in the new patch that will make our sessions more valuable.

I'll work on my group quantum jumping, was my first time 😅
 
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marcsand2

Space Marshal
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marcsand2
I'll work on my group quantum jumping, was my first time 😅
Aaah, you were the guy that prematurely jumped 😁
Yeah, I still must work better on definition.
  • calibrating
  • spooling
  • locked = calibrated and spooled aka ready to jump
  • then jump lead can jump
party jump can be confusing.
  • jump lead will see that he is locked
  • jump lead also will see who else is locked in the party
  • not-jump lead can see a flickering hud... as long as he is spooled and close enough to jump lead, he can consider himself locked
  • not-jump lead can see that he is spooled, but calibration can stay at 0%. If he is close enough to jump lead, then he also can consider himself locked
  • the first one to be locked on target is jump lead. It would be beneficial is wing lead is that person
 
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