I really hate the Connie to be honest. I don't see it doing much more than a Freelancer and far less than the bigger role-specific ships.Y'all are making it hard to not want a Connie. Haha. Such poetry in space.
I think the main issue with the connie is still balancing. Theres no way a "Starter" ship would have that price point. I think all those missile racks are going to come in handy when they actually make missiles worth something. Plus the shields need re-working, not to mention actual implementation of better balanced kinetic armoring on the hull itself. I expect My connie to be a War Horse in the end. Id say a true starter multi-crew ship would be the cutlass. Then again, just my $0.02.I really hate the Connie to be honest. I don't see it doing much more than a Freelancer and far less than the bigger role-specific ships.
Maybe I'll change my mind when they implement more and allow certain functions to be set to other stations. But right now I think it's overhyped.
It is technically the multicrew "starter" ship.
When the game comes out you can play with mine when I am not using it :PDog fight in a Connie. That sounds bad ass.
Fucks sake. The more I check out the Connie, the more I think I want one. Dammit. And I was so set on just using a Carrack as my "home base" ship. Haha
I'll probably take you up on that. I keep forgetting about the "share factor" in an org like ours. It's awesome.When the game comes out you can play with mine when I am not using it :p