Cutlass Red - First Look

wmk

Space Marshal
Staff member
Officer
Donor
Feb 19, 2018
733
3,521
2,500
RSI Handle
wmk
* Work in Progress *

ScreenShot0923.jpg


ScreenShot0962.jpg


ScreenShot0963.jpg


ScreenShot0980.jpg


ScreenShot0912.jpg


In short:

4 bunk beds and 2 med beds
Searchlight on a top turret bound to the pilot gimbal, controllable by the co-pilot too
12 SCU cargo in the small cargo hold next to the rear ramp
A toilet without doors
No top turret guns
No missiles

Overall a very cool ship.
More to come.
 

Attachments

Last edited:

Mich Angel

Space Marshal
Donor
Sep 19, 2016
3,632
13,764
2,910
RSI Handle
ARCHANGEL_666
My first impression on RED is also it's cool... but I can only see a good use of the re-spawn in the RED's med-bay for foot soldiers... or the crew on board it.
Why well if you're in a ship in battle you want to spawn where you can spawn a new ship tot get back in the battle if there is one.
That can't be done in the RED but using it as a search and rescue might be a lot more useful in case the one needed to be rescue need medical care..
Think that's where the RED will shine as search and rescue ship, as re-spawn area it's very limited and serve more use for the crew on board it than any one else.

My Initial thought on it after looking it over was they should made it wider in center part,
but either way it is cool and look great, interior design is okay for what it is and give more than it look at first look.

Would I buy it, no doubt that I rather put the money in the Apollo Medivac that can at least defend it self enough to jump away from any hostile encounter.

CHEERS! 🍻
 
Last edited:
  • Like
Reactions: Scape and Blind Owl

Cugino83

Space Marshal
Apr 25, 2019
1,594
5,138
2,250
RSI Handle
Cugino
Hmm it's my impression or the red looks more polished then the black?
I don't mean on a model itself but on the paintjob: this looks like a brand new ship with a cool glossy adn shiny paint compared to the Black one that looks like a 10 years old used cars.

Love the Chistmass effect on the flashing light that really make the Bloody Cutty stand out, may be if they ware blue instead of red whould been better, nice addiotn the search light, hope CIG will get it into the Blue one also.
 

wmk

Space Marshal
Staff member
Officer
Donor
Feb 19, 2018
733
3,521
2,500
RSI Handle
wmk
My first impression on RED is also it's cool... but I can only see a good use of the re-spawn in the RED's med-bay for foot soldiers...
That's the first thing that came to my mind, Mich. Imagine 25-50 troopers preparing for ground ops: all of them mount Valks and fly to the checkpoint on Daymar where they meet with the Cutlass Red and its 2-3 ship escort, which might be regular Cutlasses (read further to understand why) -- all troopers dismount, form a line and set their personal ICU to one of the Red med beds, one by one.

Once the "set-your-damn-ICU phase" is completed, all teams mount their drop ships and move to the area of operation, while the medevac ship leaves the surface with the escort ships and fly to the safe zone.

All troopers killed in action respawn in Red; if there are multiple casualties in a short time, they queue. One of the escort ships transports the fresh meat back to the surface.
Go back in there and fight, trooper!
 

Mich Angel

Space Marshal
Donor
Sep 19, 2016
3,632
13,764
2,910
RSI Handle
ARCHANGEL_666
That's the first thing that came to my mind, Mich. Imagine 25-50 troopers preparing for ground ops: all of them mount Valks and fly to the checkpoint on Daymar where they meet with the Cutlass Red and its 2-3 ship escort, which might be regular Cutlasses (read further to understand why) -- all troopers dismount, form a line and set their personal ICU to one of the Red med beds, one by one.

Once the "set-your-damn-ICU phase" is completed, all teams mount their drop ships and move to the area of operation, while the medevac ship leaves the surface with the escort ships and fly to the safe zone.

All troopers killed in action respawn in Red; if there are multiple casualties in a short time, they queue. One of the escort ships transports the fresh meat back to the surface.
Go back in there and fight, trooper!
Exactly.... 🙃 🍻 It's like perfect for ground or boarding OP's 😃 🍻🍻🍻
 

Bambooza

Space Marshal
Donor
Sep 25, 2017
5,782
18,311
2,875
RSI Handle
MrBambooza
That's the first thing that came to my mind, Mich. Imagine 25-50 troopers preparing for ground ops: all of them mount Valks and fly to the checkpoint on Daymar where they meet with the Cutlass Red and its 2-3 ship escort, which might be regular Cutlasses (read further to understand why) -- all troopers dismount, form a line and set their personal ICU to one of the Red med beds, one by one.

Once the "set-your-damn-ICU phase" is completed, all teams mount their drop ships and move to the area of operation, while the medevac ship leaves the surface with the escort ships and fly to the safe zone.

All troopers killed in action respawn in Red; if there are multiple casualties in a short time, they queue. One of the escort ships transports the fresh meat back to the surface.
Go back in there and fight, trooper!

Do we know if the med beds in the Red is of the right tier to allow respawning?
 

Tealwraith

Heresy detector
Donor
May 31, 2017
1,056
4,822
2,650
RSI Handle
Tealwraith
Do we know if the med beds in the Red is of the right tier to allow respawning?
No, but we know the beds allow respawning. Most likely, you can only respawn in a level 1 bed and when we get the bed tiers, the red will probably be 2x level 3 beds, but the medical mechanics are too new to be that in depth. Tier 0 medical game play implementation, enjoy it while it lasts.
 

wmk

Space Marshal
Staff member
Officer
Donor
Feb 19, 2018
733
3,521
2,500
RSI Handle
wmk
As Tealwraith said, at this stage Red has tier 1 med beds, probably for testing purposes, while it supposes to have tier 3 (lowest level) beds in the future.

From the Medical Gameplay description:

Tier 1 – Recover from near-death experiences and fatal injuries.
Tier 2 – Recover from serious injuries, such as multiple limb bleed-outs or ruined limbs.
Tier 3 – Recover from minor injuries, such as limbs being damaged.


https://robertsspaceindustries.com/comm-link/engineering/16671-The-Shipyard-Medical-Gameplay
 
Last edited:

Shadow Reaper

Space Marshal
Jun 3, 2016
5,448
15,107
2,975
RSI Handle
Shadow Reaper
Imagine 25-50 troopers preparing for ground ops: all of them mount Valks and fly to the checkpoint on Daymar where they meet with the Cutlass Red and its 2-3 ship escort, which might be regular Cutlasses (read further to understand why) -- all troopers dismount, form a line and set their personal ICU to one of the Red med beds, one by one.
Do we know how many PCs can set any particular bed as a respawn point?
 

Sirus7264

Space Marshal
Donor
Apr 5, 2017
3,364
11,195
2,800
RSI Handle
Sirus7264
Forgot your password?