You do realize that if this came to be the whole Jail-Mine-Loop would be right out the airlock?
So what do you do in Klesher without Mining. Or Miners needing resuplies. Or Air refill missions. Because who needs them stations if no one heads for the mines anymore?
Honestly, it would be one of the things they only realize in hindsight and quickly try to patch up.
I would not put it completely past them.
But come on, they can't be that daft.
Can they..?
Can they be that daft? Yes...yes they can.
Okay, let's talk about ways they might change things. Now, I have not been hand mining in ages, so it may not work this way anymore, but IIRC, you would break, then tractor them up and they would go automatically into your backpack. Maybe this has already changed, but I don't think it has yet.
Now let's say they DO allow for the multi-tool to still allow hand mining.
For more "realism", you must now attach a canister to the multi-tool to allow you to sweep up the minerals/gems, just like in salvage. This canister is very small, meaning it can only hold 300 micro SCU, then you need to switch to a new canister while putting the old one in your backpack. OR, you can use a GEO and get .125 SCU or 125,000 Micro SCU that automatically stores it for you in that new backpack. (and yes, this is still more than a 50,000 SCU backpack can handle, so I am aware it is already more efficient anyway)
You could still do Klesher for mining missions and it won't screw that up, but it would "force" people to buy their new toy because the new toy makes it so much more efficient in the non-prison area Imagine having to open up every one of those canisters to transfer into a 1 SCU box every time you filled the backpack with filled ones vs just opening two and transferring everything in one movement.
So yeah, I CAN see them being that "daft"