Eh I must have linked the wrong video. Anyway there was a
demo video posted years ago that purported to be the Terra landing area. For the longest time, Terra Prime was to be what Arccorp is now. The shiny ecumenopolis for players to be based out of. The folks at CIG also said that it was pretty advanced and a great peek as to what's to come. Anyway we've heard absolutely nothing about Terra ever since. There were a bunch of rumors floating around that it all had to be scrapped due to the switch over to planetary landings and the Lumberyard Engine. CR claimed a lot of the assets were reused and no progress was loss but consider this....that was
6 years ago. I may be talking out of my ass but I believe if they had any progress, they would have pumped out more demos already. I mean CIG is notorious for that after all...new demo/trailer, more ships sold amirite? Anyway I believe all of that was binned, I'm sure the concept art will be kept but yeah. I'll love to be proven wrong though.
Thanks for the video,, much appreciated. I watched, read the description and noted the date it was uploaded, 6 Sep 2013...
Based on what I see, I have a slightly different angle:
The context of the work contained in that video was that the last day of the Kickstarter was November 19th 2012. The demo was released September 6th 2013, only 9 months and 17 days later...
As the technology and mechanics and scale of the game have become more powerful I don't doubt they had to abandon a lot of previously created assets, but I think it happened a long time before the switch to Lumberyard. Think about it: would any asset created only 9 months after the Kickstarter be able to handle what SC has become? They've had to rebuild the 300i, the Cutlass, and all of the early ships have now had revamps to bring them in line with the game today, some minor like the Perfect Aurora, some drastic like the Crummy Mustang which was essentially a brand new ship... Could that terra Landing Zone have handled Server Meshing? The Inner thoughts system? The new Cargo mechanics? Could you land a Reclaimer there?
I don't think it would have been able to be incorporated even if CIG has stuck with CryTech. It's not bad work, not bad at all, but it's work based on what the game would have been if it had launched a year later in 2014.
I don't think you are wrong that a bunch of early stuff, if not all, went to the wall (farewell my aggressively styled 350R), but I don't think it was Lumberyard that was the reason for it.
However I admit I too may be talking out of my ass, as well
we just don't know. Best not to say stuff like we do, though